Rust Data

rustdata.spaceservers119.135.193.119:28016.ipynb

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Offline EA 119.135.193.119:28015 checked 19d ago

LongTermSoloServer

vanilla

Connect

srv = rust.server("119.135.193.119:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,597 # top 62% · #489 in EA
last wipe 22d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 62% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
119.135.193.119:28015
region
EA
max players
10
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 08:17 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average442/450
1Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average24/550
2Rustoria.co - SEA LongEA · groups of 12+ · monthly · 105 on average88/200
3Rustafied.com - SEA MainEA · groups of 16+ · weekly · 84 on average215/450
4Rustoria.co - SEA Medium | JUST WIPED 29.10EA · no group limit · 65 on average74/100
5Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 53 on average18/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does LongTermSoloServer rank?

Ranked #13,597 on seven-day player hours, LongTermSoloServer is #489 in Asia and in the top 62% of all ranked servers.

What population does LongTermSoloServer carry?

Offline now for LongTermSoloServer, with the last sample 19 days 4 hours ago.

About the server

What Rust version does LongTermSoloServer run?

Rust network protocol 2634 and build 166652 on Windows is what LongTermSoloServer runs. Steam updates your game for you, but the protocol must match to join.

How reliable is LongTermSoloServer, and is it online now?

Offline now for LongTermSoloServer, last seen 19 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 7 October 2026.

In which location is LongTermSoloServer hosted?

The EA tag is what LongTermSoloServer uses to list itself in Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 119.135.193.119:28015.

Map and rules

Which rules apply on LongTermSoloServer, and what settings?

The name LongTermSoloServer carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. The VAC field reads off.

Which map has LongTermSoloServer selected?

The game generates its map: procedural, on LongTermSoloServer.

Wipe schedule

When does LongTermSoloServer wipe, and on what schedule?

A rhythm cannot be read from the wipes of LongTermSoloServer on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 22 days 3 hours ago.

Tags and filters

Which lists on Rust Data hold LongTermSoloServer, and which filters?

These Rust Data lists include LongTermSoloServer: Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Which meanings do the tags on LongTermSoloServer hold?

These tags are published by LongTermSoloServer and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; EA (East Asia): The server browser files it under East Asia. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to LongTermSoloServer?

Enter client.connect 119.135.193.119:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^v,EA,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,775 players 11,739 servers online