Offline 119.18.5.185:28015 checked 5d ago
zm.mapnet.net.au
Connect
srv = rust.server("119.18.5.185:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 13:13 UTC23d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 119.18.5.185:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 13:13 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 567/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 372/400 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 37/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 45/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 157/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 76/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does zm.mapnet.net.au rank?
Rank #15,399 on seven-day player hours for zm.mapnet.net.au, within the top 69% of all ranked servers.
What population does zm.mapnet.net.au carry?
zm.mapnet.net.au returns no live count at this refresh, having last been seen 5 days 18 hours ago. Over the last seven days it averaged 0 players.
Server data
What is the Rust version on zm.mapnet.net.au?
The build is Rust network protocol 2634 and build 166652 on Linux, run by zm.mapnet.net.au. Steam updates your game for you, but the protocol must match to join.
How reliable is zm.mapnet.net.au, and is it online now?
zm.mapnet.net.au is offline at this refresh; the last response came 5 days 18 hours ago. Over the last 7 full days the hours up number 37 of 168, 22%. The first row Rust Data holds for it is dated 4 October 2026.
In which location is zm.mapnet.net.au hosted?
There is no region published for zm.mapnet.net.au. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 119.18.5.185:28015 is its address.
Settings and map
Which settings and rules does zm.mapnet.net.au run?
The name zm.mapnet.net.au carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has zm.mapnet.net.au loaded?
The game generates its map: procedural, on zm.mapnet.net.au.
Wipe data
When does zm.mapnet.net.au wipe, and on what schedule?
A rhythm cannot be read from the wipes of zm.mapnet.net.au on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 23 days 21 hours ago, and that is the one in play.
On zm.mapnet.net.au, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold zm.mapnet.net.au, and which filters?
The Rust Data lists that zm.mapnet.net.au fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on zm.mapnet.net.au?
Read by the game's server browser, the tags zm.mapnet.net.au publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join zm.mapnet.net.au?
The manual route: launch Rust, F1, then client.connect 119.18.5.185:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.