Rust Data

rustdata.spaceservers119.183.132.140:54322.ipynb

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Offline EA 119.183.132.140:54321 checked 8d ago

『测试』

monthly wipes moddedoxidepvesoftcore

Connect

srv = rust.server("119.183.132.140:54322")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 0 # peak –
rank #13,160 # top 59% · #483 in EA
last wipe 27d ago # monthly schedule
next wipe 6d 18h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct7 Oct16 Oct22 Oct28 Oct

Top 59% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe · high confidence

usual gap7 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 18hThu 5 Nov, 19:00 UTCFW force wipe
134d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 15:14 UTC27d ago 1 NaN running 1
1 Fri 25 Sep, 15:09 UTC34d ago 1 NaN 7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
119.183.132.140:54321
region
EA
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 15:14 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICKEA · groups of 20+ · monthly · 33 on average4/128
1小淘气PVE-简单玩法-10倍爆率-经久耐玩EA · groups of 8+ · monthly · 23 on average31/100
2小萌妹PVE-建家打怪-万款皮肤免费-房子无敌EA · groups of 20+ · monthly · 21 on average27/100
3低调/PVE/10倍废料/养老/死亡不掉/等级/强化EA · groups of 20+ · monthly · 18 on average17/200
4鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 15 on average17/200
5黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 15 on average17/200

Quick answers

From the figures on this page.

Population

What position does 『测试』 take in the server rankings?

On seven-day player hours 『测试』 is #13,160 overall and #483 in Asia, inside the top 59% of all ranked servers.

How many players does 『测试』 hold at once?

The current row shows 『测试』 offline; the last response was 8 days 9 hours ago.

Server data

Which Rust version is 『测试』 on?

The build is Rust network protocol 2634 and build 166586 on Windows, run by 『测试』. The protocol has to match before you can join, and Steam does the updating.

How reliable is 『测试』, and is it up?

Offline now for 『测试』, last seen 8 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 25 September 2026.

In which location is 『测试』 hosted?

With its EA tag, 『测试』 lists itself in Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 119.183.132.140:54321 is its address.

Settings and map

What rules and settings are recorded for 『测试』?

No gather rate appears in the name: 『测试』. No custom cap; the default of 8 players per group stands. softcore is the game mode here, and Facepunch's lighter mode, with partial loot kept. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has 『测试』 loaded?

A procedural map runs on 『测试』, generated by the game.

Wipe data

On what schedule does 『测试』 wipe?

The only wipe 『测试』 takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 9 hours ago. A monthly wipe schedule is published in its tags.

On 『测试』, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does 『测试』 appear among Rust Data lists and filters?

These Rust Data lists include 『测试』: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on 『测试』 hold?

Read by the game's server browser, the tags 『测试』 publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^s (Softcore): Softcore, Facepunch's easier mode: part of your inventory survives death; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EA (East Asia): In the server browser it sits under East Asia. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into 『测试』?

Enter client.connect 119.183.132.140:54321 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^m,^s,EA,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166586
Build Recorded game build: 166586.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^s
Softcore Softcore, Facepunch's easier mode: part of your inventory survives death.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online