Offline 119.228.92.238:28015 checked 42d ago
TestServer
Connect
srv = rust.server("119.228.92.238:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 119.228.92.238:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Sep 2026, 23:04 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 555/625 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 411/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 175/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 178/250 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 346/225 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does TestServer rank?
Player hours over seven days put TestServer at #15,488, in the top – of the ranked set.
What population does TestServer carry?
The current row shows TestServer offline; the last response was 42 days 21 hours ago.
Server facts
Which Rust version is TestServer on?
Version Rust network protocol 2633 and build 162929 on Windows is reported by TestServer. Joining needs the same protocol on your game; Steam handles the update.
Is TestServer up, and what does its uptime show?
TestServer is offline at this refresh; the last response came 42 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 16 September 2026.
Where does TestServer sit?
For TestServer, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 119.228.92.238:28015.
Rules, settings, map
What rules and settings are recorded for TestServer?
You will not find a gather rate in the string TestServer. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on TestServer?
TestServer runs a procedural map, which the game generates.
Wipe schedule
When does TestServer wipe, and on what schedule?
Too few wipes are on record for TestServer to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 55 days 15 hours ago.
Tags, lists
Which lists on Rust Data hold TestServer, and which filters?
These Rust Data lists include TestServer: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on TestServer hold?
Read by the game's server browser, the tags TestServer publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to TestServer?
The manual route: launch Rust, F1, then client.connect 119.228.92.238:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.