Rust Data

rustdata.spaceservers119.86.176.121:22016.ipynb

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Offline EA 119.86.176.121:22015 checked 39d ago

[PVE]千里江陵一日还 原倍/仿官/半月清

biweekly wipes vanillapve

Connect

srv = rust.server("119.86.176.121:22016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/64 # 0% full
7-day average 0 # peak –
rank #15,419 # #478 in EA
last wipe 39d ago # biweekly schedule
next wipe 2d 4h # Fri 30 Oct, 01:17 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

srv.wipe_schedule()

Next wipe Friday 30 October, 01:17 UTC, in 2d 4h. # Biweekly: 14 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
119.86.176.121:22015
region
EA
max players
64
group limit
8, the default
wipe schedule
biweekly
last wipe
18 Sep 2026, 01:17 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【流星】PVE|仿官原倍|休闲养老|萌新天堂EA · groups of 18+ · biweekly · 3 on average0/100
1【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average19/200
2[JP][PvE]mameserver初心者おいで!EA · groups of 8+ · biweekly · 8 on average0/65
3JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイドEA · groups of 1000+ · 1x · biweekly · 7 on average4/69
4[喜相逢] PVE丨仿官原倍丨萌新养老EA · groups of 12+ · biweekly · 6 on average0/100
5『向云端』PVE丨原倍丨休闲娱乐EA · groups of 8+ · biweekly · 5 on average0/99

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [PVE]千里江陵一日还 原倍/仿官/半月清 rank?

Ranked #15,419 on seven-day player hours, [PVE]千里江陵一日还 原倍/仿官/半月清 is #478 in Asia and in the top – of all ranked servers.

How many players does [PVE]千里江陵一日还 原倍/仿官/半月清 hold at once?

[PVE]千里江陵一日还 原倍/仿官/半月清 returns no live count at this refresh, having last been seen 39 days 19 hours ago.

Server data

Which Rust version is [PVE]千里江陵一日还 原倍/仿官/半月清 on?

Version Rust network protocol 2632 and build 161125 on Windows is reported by [PVE]千里江陵一日还 原倍/仿官/半月清. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [PVE]千里江陵一日还 原倍/仿官/半月清, and is it online now?

The latest sample has [PVE]千里江陵一日还 原倍/仿官/半月清 offline, with a last sighting 39 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 18 September 2026.

Where does [PVE]千里江陵一日还 原倍/仿官/半月清 sit?

The EA tag is what [PVE]千里江陵一日还 原倍/仿官/半月清 uses to list itself in Asia. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 119.86.176.121:22015 is its address.

Rules, settings, map

Which rules apply on [PVE]千里江陵一日还 原倍/仿官/半月清, and what settings?

No gather rate appears in the name: [PVE]千里江陵一日还 原倍/仿官/半月清. No custom cap; the default of 8 players per group stands. Recorded as pve, player combat is not allowed. Community is its browser category. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

What is the map on [PVE]千里江陵一日还 原倍/仿官/半月清?

The game generates its map: procedural, on [PVE]千里江陵一日还 原倍/仿官/半月清.

Wipes and dates

When does [PVE]千里江陵一日还 原倍/仿官/半月清 wipe, and how often?

Expect an estimate: [PVE]千里江陵一日还 原倍/仿官/半月清's next wipe is projected from biweekly: 14 days after its last wipe. The schedule puts the next wipe on Friday 30 October at 01:17 UTC. The world it runs now was generated 39 days 19 hours ago. A fortnightly wipe schedule is published in its tags.

Tags, lists

Where does [PVE]千里江陵一日还 原倍/仿官/半月清 appear among Rust Data lists and filters?

These Rust Data lists include [PVE]千里江陵一日还 原倍/仿官/半月清: Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on [PVE]千里江陵一日还 原倍/仿官/半月清 hold?

The game's server browser reads these tags from [PVE]千里江陵一日还 原倍/仿官/半月清: gmrust (Game mode): Rust survival in its standard form; mp64 (Max players): Slot count: 64; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2632 (Protocol): To join, your game must run protocol 2632; cs161125 (Build): Recorded game build: 161125; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): Players do not fight each other here; the world supplies the danger; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join [PVE]千里江陵一日还 原倍/仿官/半月清?

The manual route: launch Rust, F1, then client.connect 119.86.176.121:22015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp64,ptrak,$r?,v2632,^b,^v,EA,^p,gmrust,cs161125,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp64
Max players Slot count: 64.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2632
Protocol To join, your game must run protocol 2632.
cs161125
Build Recorded game build: 161125.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 79,225 players 11,834 servers online