Rust Data

rustdata.spaceservers12.55.200.90:28017.ipynb

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Offline 12.55.200.90:28015 checked 3d ago

RIPSTOPCHAOZ

Connect

srv = rust.server("12.55.200.90:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 1 # peak 1
rank #7,350 # top 33%
last wipe 5d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
12.55.200.90:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 23:57 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average196/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average119/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average23/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average11/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average23/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average28/225

Quick answers

From the figures on this page.

Player counts

What position does RIPSTOPCHAOZ take in the server rankings?

Over the last seven days RIPSTOPCHAOZ sits at #7,350 on player hours, in the top 33% of ranked servers.

How full does RIPSTOPCHAOZ run?

The current row shows RIPSTOPCHAOZ offline; the last response was 3 days 21 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server data

Which Rust version is RIPSTOPCHAOZ on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by RIPSTOPCHAOZ. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RIPSTOPCHAOZ, and is it online now?

RIPSTOPCHAOZ is offline at this refresh; the last response came 3 days 21 hours ago. Over the last 4 full days the hours up number 4 of 96, 4%. Rust Data logged it first on 24 October 2026.

In which location is RIPSTOPCHAOZ hosted?

For RIPSTOPCHAOZ, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 12.55.200.90:28015.

Rules, settings, map

What rules and settings are recorded for RIPSTOPCHAOZ?

No gather rate appears in the name: RIPSTOPCHAOZ. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has RIPSTOPCHAOZ loaded?

The game generates its map: procedural, on RIPSTOPCHAOZ.

Wipe data

When does RIPSTOPCHAOZ wipe, and how often?

A rhythm cannot be read from the wipes of RIPSTOPCHAOZ on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 5 days 1 hours ago.

Tags, lists

Which Rust Data filters and lists contain RIPSTOPCHAOZ?

On Rust Data, RIPSTOPCHAOZ appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on RIPSTOPCHAOZ?

Read by the game's server browser, the tags RIPSTOPCHAOZ publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into RIPSTOPCHAOZ?

Enter client.connect 12.55.200.90:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,069 players 11,703 servers online