Offline 120.208.73.0:28015 checked 33d ago
Connected
Connect
srv = rust.server("120.208.73.0:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 120.208.73.0:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Sep 2026, 09:11 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 392/425 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 458/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 984/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 56/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 989/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 27/250 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Connected rank?
Rank #14,180 on seven-day player hours for Connected, within the top 61% of all ranked servers.
What population does Connected carry?
Connected returns no live count at this refresh, having last been seen 33 days 12 hours ago.
Server data
What Rust version does Connected run?
Rust network protocol 2633 and build 164530 on Windows is what Connected runs. Steam updates your game for you, but the protocol must match to join.
Is Connected up, and what does its uptime show?
Connected is offline at this refresh; the last response came 33 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 25 September 2026.
Which location does Connected run from?
There is no region published for Connected. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 120.208.73.0:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Connected?
No gather rate appears in the name: Connected. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Connected selected?
Connected runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Connected wipe?
The record for Connected holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 34 days 7 hours ago.
Tags, lists
Which Rust Data filters and lists contain Connected?
These Rust Data lists include Connected: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Connected?
The game's server browser reads these tags from Connected: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Connected?
The manual route: launch Rust, F1, then client.connect 120.208.73.0:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.