Rust Data

rustdata.spaceservers121.188.232.148:28016.ipynb

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Offline 121.188.232.148:28015 checked 6d ago

My Rust Server

Connect

srv = rust.server("121.188.232.148:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 1 # peak 1
rank #8,136 # top 37%
last wipe 7d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 15:58 UTC7d ago 1 NaN running 0
1 Tue 20 Oct, 07:09 UTC8d ago 1 NaN 1.4 days 0
2 Mon 19 Oct, 10:08 UTC9d ago 1 NaN 0.9 days 0
3 Sun 18 Oct, 14:16 UTC10d ago 1 NaN 0.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
121.188.232.148:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 15:58 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average211/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average25/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average13/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average25/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average32/225

Quick answers

From the figures on this page.

Population

How does My Rust Server compare in the rankings?

Rank #8,136 on seven-day player hours for My Rust Server, within the top 37% of all ranked servers.

How many players does My Rust Server hold at once?

My Rust Server returns no live count at this refresh, having last been seen 6 days 11 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server data

What Rust version does My Rust Server run?

Version Rust network protocol 2634 and build 167781 on Windows is reported by My Rust Server. Steam updates your game for you, but the protocol must match to join.

Is My Rust Server up, and what does its uptime show?

My Rust Server is offline at this refresh; the last response came 6 days 11 hours ago. Uptime of 6% across the last 7 full days: 10 hours of 168. Its earliest recorded date in Rust Data is 17 October 2026.

Which location does My Rust Server run from?

No region is published by My Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 121.188.232.148:28015 is its address.

Rules, settings, map

What rules and settings are recorded for My Rust Server?

No gather rate appears in the name: My Rust Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has My Rust Server loaded?

The game generates its map: procedural, on My Rust Server.

Wipes and dates

On what schedule does My Rust Server wipe?

My Rust Server wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 7 days 9 hours ago.

What is wipe day on My Rust Server like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours after it began.

Tags, lists

Which Rust Data filters and lists contain My Rust Server?

These Rust Data lists include My Rust Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Rust Server?

Read by the game's server browser, the tags My Rust Server publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join My Rust Server?

In Rust, F1 opens the console: type client.connect 121.188.232.148:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,340 players 11,701 servers online