Rust Data

rustdata.spaceservers121.200.28.95:28417.ipynb

Run all rust-data · live

‹ All servers

Offline 121.200.28.95:28415 checked 26d ago

Temperust nativetest (vanilla, no docker)

Connect

srv = rust.server("121.200.28.95:28417")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,973 # top 70%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
121.200.28.95:28415
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 20:55 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average152/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average121/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average13/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average24/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average26/200

Quick answers

From the figures on this page.

Player counts

What position does Temperust nativetest (vanilla, no docker) take in the server rankings?

Rank #15,973 on seven-day player hours for Temperust nativetest (vanilla, no docker), within the top 70% of all ranked servers.

How full does Temperust nativetest (vanilla, no docker) run?

Temperust nativetest (vanilla, no docker) returns no live count at this refresh, having last been seen 26 days 6 hours ago.

About the server

What is the Rust version on Temperust nativetest (vanilla, no docker)?

Version Rust network protocol 2634 and build 166586 on Linux is reported by Temperust nativetest (vanilla, no docker). Joining needs the same protocol on your game; Steam handles the update.

Is Temperust nativetest (vanilla, no docker) up, and what does its uptime show?

Temperust nativetest (vanilla, no docker) is offline at this refresh; the last response came 26 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 2 October 2026.

In which location is Temperust nativetest (vanilla, no docker) hosted?

There is no region published for Temperust nativetest (vanilla, no docker). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 121.200.28.95:28415.

Map and rules

Which settings and rules does Temperust nativetest (vanilla, no docker) run?

The name Temperust nativetest (vanilla, no docker) carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on Temperust nativetest (vanilla, no docker)?

A procedural map runs on Temperust nativetest (vanilla, no docker), generated by the game.

Wipes and dates

When does Temperust nativetest (vanilla, no docker) wipe, and on what schedule?

The record for Temperust nativetest (vanilla, no docker) holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 26 days 7 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain Temperust nativetest (vanilla, no docker)?

The Rust Data lists that Temperust nativetest (vanilla, no docker) fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Temperust nativetest (vanilla, no docker) hold?

Read by the game's server browser, the tags Temperust nativetest (vanilla, no docker) publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Temperust nativetest (vanilla, no docker)?

Enter client.connect 121.200.28.95:28415 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players 500 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166586
Build Build number: 166586.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,003 players 11,659 servers online