Offline 121.200.28.95:28415 checked 26d ago
Temperust nativetest (vanilla, no docker)
Connect
srv = rust.server("121.200.28.95:28417")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 121.200.28.95:28415
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 20:55 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 152/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 121/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 24/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 26/200 |
Quick answers
From the figures on this page.
Player counts
What position does Temperust nativetest (vanilla, no docker) take in the server rankings?
Rank #15,973 on seven-day player hours for Temperust nativetest (vanilla, no docker), within the top 70% of all ranked servers.
How full does Temperust nativetest (vanilla, no docker) run?
Temperust nativetest (vanilla, no docker) returns no live count at this refresh, having last been seen 26 days 6 hours ago.
About the server
What is the Rust version on Temperust nativetest (vanilla, no docker)?
Version Rust network protocol 2634 and build 166586 on Linux is reported by Temperust nativetest (vanilla, no docker). Joining needs the same protocol on your game; Steam handles the update.
Is Temperust nativetest (vanilla, no docker) up, and what does its uptime show?
Temperust nativetest (vanilla, no docker) is offline at this refresh; the last response came 26 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 2 October 2026.
In which location is Temperust nativetest (vanilla, no docker) hosted?
There is no region published for Temperust nativetest (vanilla, no docker). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 121.200.28.95:28415.
Map and rules
Which settings and rules does Temperust nativetest (vanilla, no docker) run?
The name Temperust nativetest (vanilla, no docker) carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Temperust nativetest (vanilla, no docker)?
A procedural map runs on Temperust nativetest (vanilla, no docker), generated by the game.
Wipes and dates
When does Temperust nativetest (vanilla, no docker) wipe, and on what schedule?
The record for Temperust nativetest (vanilla, no docker) holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 26 days 7 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain Temperust nativetest (vanilla, no docker)?
The Rust Data lists that Temperust nativetest (vanilla, no docker) fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Temperust nativetest (vanilla, no docker) hold?
Read by the game's server browser, the tags Temperust nativetest (vanilla, no docker) publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Temperust nativetest (vanilla, no docker)?
Enter client.connect 121.200.28.95:28415 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.