Rust Data

rustdata.spaceservers121.200.5.158:28017.ipynb

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Offline 121.200.5.158:28015 checked 38d ago

My Local Rust Staging Server

Connect

srv = rust.server("121.200.5.158:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #14,741 # top 64%
last wipe 38d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 21 Sep, 10:27 UTC38d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
121.200.5.158:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
21 Sep 2026, 10:27 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average381/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average466/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average986/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average984/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average27/250

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Local Rust Staging Server rank?

Player hours over seven days put My Local Rust Staging Server at #14,741, in the top 64% of the ranked set.

What population does My Local Rust Staging Server carry?

My Local Rust Staging Server returns no live count at this refresh, having last been seen 38 days 6 hours ago.

About the server

Which Rust version is My Local Rust Staging Server on?

Version Rust network protocol 2633 and build 165034 on Windows is reported by My Local Rust Staging Server. The protocol has to match before you can join, and Steam does the updating.

Is My Local Rust Staging Server up, and what does its uptime show?

My Local Rust Staging Server is offline at this refresh; the last response came 38 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 21 September 2026.

Where does My Local Rust Staging Server sit?

No region is published by My Local Rust Staging Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 121.200.5.158:28015.

Settings and map

Which rules apply on My Local Rust Staging Server, and what settings?

No gather rate appears in the name: My Local Rust Staging Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on My Local Rust Staging Server?

My Local Rust Staging Server runs a procedural map, which the game generates.

Wipes and dates

When does My Local Rust Staging Server wipe, and on what schedule?

The record for My Local Rust Staging Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 38 days 6 hours ago.

On My Local Rust Staging Server, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold My Local Rust Staging Server, and which filters?

These Rust Data lists include My Local Rust Staging Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Local Rust Staging Server?

These tags are published by My Local Rust Staging Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165034 (Build): Build number: 165034; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to My Local Rust Staging Server?

The manual route: launch Rust, F1, then client.connect 121.200.5.158:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165034,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165034
Build Build number: 165034.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,796 players 11,878 servers online