Offline 121.200.5.158:28015 checked 38d ago
My Local Rust Staging Server
Connect
srv = rust.server("121.200.5.158:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 21 Sep, 10:27 UTC38d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 121.200.5.158:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Sep 2026, 10:27 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 381/425 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 466/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 986/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 58/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 984/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 27/250 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does My Local Rust Staging Server rank?
Player hours over seven days put My Local Rust Staging Server at #14,741, in the top 64% of the ranked set.
What population does My Local Rust Staging Server carry?
My Local Rust Staging Server returns no live count at this refresh, having last been seen 38 days 6 hours ago.
About the server
Which Rust version is My Local Rust Staging Server on?
Version Rust network protocol 2633 and build 165034 on Windows is reported by My Local Rust Staging Server. The protocol has to match before you can join, and Steam does the updating.
Is My Local Rust Staging Server up, and what does its uptime show?
My Local Rust Staging Server is offline at this refresh; the last response came 38 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 21 September 2026.
Where does My Local Rust Staging Server sit?
No region is published by My Local Rust Staging Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 121.200.5.158:28015.
Settings and map
Which rules apply on My Local Rust Staging Server, and what settings?
No gather rate appears in the name: My Local Rust Staging Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on My Local Rust Staging Server?
My Local Rust Staging Server runs a procedural map, which the game generates.
Wipes and dates
When does My Local Rust Staging Server wipe, and on what schedule?
The record for My Local Rust Staging Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 38 days 6 hours ago.
On My Local Rust Staging Server, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold My Local Rust Staging Server, and which filters?
These Rust Data lists include My Local Rust Staging Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Local Rust Staging Server?
These tags are published by My Local Rust Staging Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165034 (Build): Build number: 165034; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to My Local Rust Staging Server?
The manual route: launch Rust, F1, then client.connect 121.200.5.158:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.