Rust Data

rustdata.spaceservers121.27.130.107:28016.ipynb

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Offline 121.27.130.107:28015 checked 22d ago

LocalServer

Connect

srv = rust.server("121.27.130.107:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/4 # 25% full
7-day average 0 # peak –
rank #13,771 # top 61%
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
121.27.130.107:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 15:11 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average144/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average136/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average52/200

Quick answers

From the figures on this page.

Player counts

What position does LocalServer take in the server rankings?

Player hours over seven days put LocalServer at #13,771, in the top 61% of the ranked set.

What population does LocalServer carry?

LocalServer returns no live count at this refresh, having last been seen 22 days 21 hours ago.

Server facts

What Rust version does LocalServer run?

Rust network protocol 2634 and build 166652 on Windows is what LocalServer runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is LocalServer, and is it up?

The latest sample has LocalServer offline, with a last sighting 22 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 5 October 2026.

In which location is LocalServer hosted?

There is no region published for LocalServer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 121.27.130.107:28015 is its address.

Settings and map

Which rules apply on LocalServer, and what settings?

You will not find a gather rate in the string LocalServer. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on LocalServer?

The game generates its map: procedural, on LocalServer.

Wipes and dates

When does LocalServer wipe, and on what schedule?

A rhythm cannot be read from the wipes of LocalServer on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 24 days 14 hours ago.

Tags, lists

Where does LocalServer appear among Rust Data lists and filters?

On Rust Data, LocalServer appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on LocalServer hold?

The game's server browser reads these tags from LocalServer: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to LocalServer?

In Rust, F1 opens the console: type client.connect 121.27.130.107:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players The server lists 4 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 31,668 players 11,619 servers online