Offline 121.27.130.196:28015 checked 24d ago
LocalServer
Connect
srv = rust.server("121.27.130.196:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 09:44 UTC24d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 121.27.130.196:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 15:11 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 445/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 275/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 41/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 34/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 81/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 99/200 |
Quick answers
From the figures on this page.
Population data
How does LocalServer compare in the rankings?
Player hours over seven days put LocalServer at #13,757, in the top 61% of the ranked set.
How many players does LocalServer hold at once?
The current row shows LocalServer offline; the last response was 24 days 3 hours ago.
About the server
What Rust version does LocalServer run?
The build is Rust network protocol 2634 and build 166652 on Windows, run by LocalServer. Steam updates your game for you, but the protocol must match to join.
Is LocalServer up, and what does its uptime show?
LocalServer is offline at this refresh; the last response came 24 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 4 October 2026.
Where does LocalServer sit?
For LocalServer, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 121.27.130.196:28015.
Map and rules
Which rules apply on LocalServer, and what settings?
No gather rate appears in the name: LocalServer. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has LocalServer selected?
LocalServer runs a procedural map, which the game generates.
Wipe schedule
When does LocalServer wipe, and on what schedule?
The record for LocalServer holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 24 days 7 hours ago.
On LocalServer, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which lists on Rust Data hold LocalServer, and which filters?
On Rust Data, LocalServer appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on LocalServer?
The game's server browser reads these tags from LocalServer: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to LocalServer?
In Rust, F1 opens the console: type client.connect 121.27.130.196:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.