Offline 121.28.72.250:28015 checked 15d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("121.28.72.250:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 11 Oct, 12:15 UTC16d ago | 1 | NaN | running | 0 |
| 1 | Mon 14 Sep, 12:13 UTC43d ago | 0 | NaN | 27 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 121.28.72.250:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 12:15 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 656/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 439/425 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 44/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 47/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 179/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 108/125 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Name of Server as Shown on the Client Server List rank?
Rank #13,364 on seven-day player hours for Name of Server as Shown on the Client Server List, within the top 61% of all ranked servers.
How many players does Name of Server as Shown on the Client Server List hold at once?
The current row shows Name of Server as Shown on the Client Server List offline; the last response was 15 days 22 hours ago.
Server facts
Which Rust version is Name of Server as Shown on the Client Server List on?
Version Rust network protocol 2634 and build 167398 on Windows is reported by Name of Server as Shown on the Client Server List. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Name of Server as Shown on the Client Server List, and is it up?
Offline now for Name of Server as Shown on the Client Server List, last seen 15 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Name of Server as Shown on the Client Server List hosted?
There is no region published for Name of Server as Shown on the Client Server List. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 121.28.72.250:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Name of Server as Shown on the Client Server List?
You will not find a gather rate in the string Name of Server as Shown on the Client Server List. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
Wipe data
When does Name of Server as Shown on the Client Server List wipe, and how often?
The record for Name of Server as Shown on the Client Server List holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 16 days 23 hours ago.
On Name of Server as Shown on the Client Server List, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 25 hours after it began.
Tags, lists
Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?
These Rust Data lists include Name of Server as Shown on the Client Server List: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Name of Server as Shown on the Client Server List?
Read by the game's server browser, the tags Name of Server as Shown on the Client Server List publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): The server runs build 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Name of Server as Shown on the Client Server List?
In Rust, F1 opens the console: type client.connect 121.28.72.250:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.