Rust Data

rustdata.spaceservers121.99.51.119:28017.ipynb

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Offline 121.99.51.119:28015 checked 15d ago

Name of Server as Shown on the Client Server List

Connect

srv = rust.server("121.99.51.119:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,602 # top 71%
last wipe 15d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
121.99.51.119:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 03:53 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average803/850
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average48/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average121/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average484/525
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average280/350
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average210/300

Quick answers

From the figures on this page.

Player counts

What position does Name of Server as Shown on the Client Server List take in the server rankings?

Over the last seven days Name of Server as Shown on the Client Server List sits at #15,602 on player hours, in the top 71% of ranked servers.

How many players does Name of Server as Shown on the Client Server List hold at once?

Offline now for Name of Server as Shown on the Client Server List, with the last sample 15 days 14 hours ago.

Server data

Which Rust version is Name of Server as Shown on the Client Server List on?

The build is Rust network protocol 2634 and build 167398 on Windows, run by Name of Server as Shown on the Client Server List. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Name of Server as Shown on the Client Server List, and is it up?

The latest sample has Name of Server as Shown on the Client Server List offline, with a last sighting 15 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 12 October 2026.

Which location does Name of Server as Shown on the Client Server List run from?

No region is published by Name of Server as Shown on the Client Server List. Rust Data does not look up where the machine stands; it shows where a server says it is. 121.99.51.119:28015 is its address.

Rules, settings, map

Which settings and rules does Name of Server as Shown on the Client Server List run?

No gather rate appears in the name: Name of Server as Shown on the Client Server List. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has Name of Server as Shown on the Client Server List loaded?

The game generates its map: procedural, on Name of Server as Shown on the Client Server List.

Wipe schedule

On what schedule does Name of Server as Shown on the Client Server List wipe?

The record for Name of Server as Shown on the Client Server List holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 15 days 15 hours ago.

Tags and filters

Which Rust Data filters and lists contain Name of Server as Shown on the Client Server List?

On Rust Data, Name of Server as Shown on the Client Server List appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Name of Server as Shown on the Client Server List hold?

These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Name of Server as Shown on the Client Server List?

Enter client.connect 121.99.51.119:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build Recorded game build: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,303 players 11,891 servers online