Rust Data

rustdata.spaceservers122.167.112.226:28016.ipynb

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Offline 122.167.112.226:28015 checked 22d ago

My Private Solo World

Connect

srv = rust.server("122.167.112.226:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,767 # top 61%
last wipe 23d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 17:01 UTC23d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
122.167.112.226:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 17:01 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average250/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average183/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average35/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average17/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average45/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average53/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Private Solo World rank?

Rank #13,767 on seven-day player hours for My Private Solo World, within the top 61% of all ranked servers.

How full does My Private Solo World run?

Offline now for My Private Solo World, with the last sample 22 days 10 hours ago.

Server data

What is the Rust version on My Private Solo World?

The build is Rust network protocol 2634 and build 166652 on Windows, run by My Private Solo World. Steam updates your game for you, but the protocol must match to join.

How reliable is My Private Solo World, and is it online now?

The latest sample has My Private Solo World offline, with a last sighting 22 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 4 October 2026.

In which location is My Private Solo World hosted?

There is no region published for My Private Solo World. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 122.167.112.226:28015.

Map and rules

What rules and settings are recorded for My Private Solo World?

The name My Private Solo World carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on My Private Solo World?

A procedural map runs on My Private Solo World, generated by the game.

Wipes and dates

When does My Private Solo World wipe, and how often?

A rhythm cannot be read from the wipes of My Private Solo World on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 23 days 7 hours ago.

What is wipe day on My Private Solo World like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain My Private Solo World?

On Rust Data, My Private Solo World appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Private Solo World hold?

Read by the game's server browser, the tags My Private Solo World publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to My Private Solo World?

In Rust, F1 opens the console: type client.connect 122.167.112.226:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players The server lists 1 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,587 players 11,721 servers online