Rust Data

rustdata.spaceservers122.199.5.224:28018.ipynb

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Offline 122.199.5.224:28017 checked 6h ago

Test server 2

monthly wipes

Connect

srv = rust.server("122.199.5.224:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 1/?
7-day average 1 # peak 1
rank #7,611 # top 34%
no wipes 'resets' # 5 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75101:0003:0010:0012:0015:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 07:07 UTC8h ago NaN NaN NaN 1
1 Wed 28 Oct, 13:53 UTC1d ago NaN NaN NaN 1
2 Wed 28 Oct, 02:11 UTC1d ago NaN NaN NaN 1
3 Wed 28 Oct, 01:44 UTC1d ago NaN NaN NaN 1
4 Tue 27 Oct, 05:54 UTC2d ago NaN NaN NaN 1
5 Tue 20 Oct, 23:45 UTC8d ago 1 NaN 6.3 days 1
6 Tue 20 Oct, 11:55 UTC9d ago 1 NaN 0.5 days 1
7 Tue 13 Oct, 08:19 UTC16d ago 1 NaN 7.1 days 0
8 Thu 1 Oct, 17:41 UTC FW27d ago NaN NaN 11.6 days 1
9 Tue 29 Sep, 04:38 UTC30d ago 1 held half 2.5 days 1
display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
122.199.5.224:28017
region
–
max players
–
group limit
8, the default
wipe schedule
monthly
last wipe
resets constantly
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 29 on average26/150
1-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 8 on average7/150
2404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average3/300
3404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average6/300
4РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 113 on average226/300
5Rustoria.co - EU Low Pop | JUST WIPED 29.10EU · no group limit · 66 on average60/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Test server 2 rank?

Player hours over seven days put Test server 2 at #7,611, in the top 34% of the ranked set.

How many players does Test server 2 hold at once?

The current row shows Test server 2 offline; the last response was 6 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 09:00 UTC, averaging 1 players.

Server data

What is the Rust version on Test server 2?

Version Rust network protocol 2635 and build 169621 on Windows is reported by Test server 2. Steam updates your game for you, but the protocol must match to join.

Is Test server 2 up, and what does its uptime show?

The latest sample has Test server 2 offline, with a last sighting 6 hours ago. 13 of 168 hours up over the last 7 full days, or 8%. Its earliest recorded date in Rust Data is 17 September 2026.

Which location does Test server 2 run from?

There is no region published for Test server 2. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 122.199.5.224:28017.

Map and rules

Which settings and rules does Test server 2 run?

The name Test server 2 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on Test server 2?

A procedural map runs on Test server 2, generated by the game.

Wipe data

On what schedule does Test server 2 wipe?

Test server 2 starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.

Tags and filters

Which lists on Rust Data hold Test server 2, and which filters?

On Rust Data, Test server 2 appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How should you read the server tags on Test server 2?

Read by the game's server browser, the tags Test server 2 publishes are: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs169621 (Build): The server runs build 169621; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Test server 2?

The manual route: launch Rust, F1, then client.connect 122.199.5.224:28017. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2635,^m,gmrust,cs169621,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players The server lists 0 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs169621
Build The server runs build 169621.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 90,153 players 11,869 servers online