Rust Data

rustdata.spaceservers122.40.171.64:28066.ipynb

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Offline 122.40.171.64:28065 checked 13d ago

BUNDANG_FULL_CORRIDOR_V8_VERIFICATION

Connect

srv = rust.server("122.40.171.64:28066")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,101 # top 70%
last wipe 13d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 21:52 UTC13d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
122.40.171.64:28065
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 21:52 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average162/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average154/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average16/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average74/200

Quick answers

From the figures on this page.

Population

How does BUNDANG_FULL_CORRIDOR_V8_VERIFICATION compare in the rankings?

Rank #15,101 on seven-day player hours for BUNDANG_FULL_CORRIDOR_V8_VERIFICATION, within the top 70% of all ranked servers.

How full does BUNDANG_FULL_CORRIDOR_V8_VERIFICATION run?

BUNDANG_FULL_CORRIDOR_V8_VERIFICATION returns no live count at this refresh, having last been seen 13 days 7 hours ago.

About the server

Which Rust version is BUNDANG_FULL_CORRIDOR_V8_VERIFICATION on?

The build is Rust network protocol 2634 and build 167781 on Windows, run by BUNDANG_FULL_CORRIDOR_V8_VERIFICATION. The protocol has to match before you can join, and Steam does the updating.

How reliable is BUNDANG_FULL_CORRIDOR_V8_VERIFICATION, and is it up?

Offline now for BUNDANG_FULL_CORRIDOR_V8_VERIFICATION, last seen 13 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 15 October 2026.

Which location does BUNDANG_FULL_CORRIDOR_V8_VERIFICATION run from?

No region is published by BUNDANG_FULL_CORRIDOR_V8_VERIFICATION. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 122.40.171.64:28065 is its address.

Rules, settings, map

Which settings and rules does BUNDANG_FULL_CORRIDOR_V8_VERIFICATION run?

You will not find a gather rate in the string BUNDANG_FULL_CORRIDOR_V8_VERIFICATION. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Wipe data

When does BUNDANG_FULL_CORRIDOR_V8_VERIFICATION wipe, and how often?

The record for BUNDANG_FULL_CORRIDOR_V8_VERIFICATION holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 13 days 8 hours ago.

On BUNDANG_FULL_CORRIDOR_V8_VERIFICATION, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does BUNDANG_FULL_CORRIDOR_V8_VERIFICATION appear among Rust Data lists and filters?

The Rust Data lists that BUNDANG_FULL_CORRIDOR_V8_VERIFICATION fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on BUNDANG_FULL_CORRIDOR_V8_VERIFICATION?

Read by the game's server browser, the tags BUNDANG_FULL_CORRIDOR_V8_VERIFICATION publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to BUNDANG_FULL_CORRIDOR_V8_VERIFICATION?

The manual route: launch Rust, F1, then client.connect 122.40.171.64:28065. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,162 players 11,622 servers online