Rust Data

rustdata.spaceservers122.58.234.14:28027.ipynb

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Offline 122.58.234.14:28025 checked 8d ago

Staging Server

Connect

srv = rust.server("122.58.234.14:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,399 # top 69%
last wipe 33d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep30 Sep21 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 26 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 26 Sep, 13:36 UTC33d ago 1 NaN running 0
1 Wed 23 Sep, 10:41 UTC36d ago 1 held half 3.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
122.58.234.14:28025
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
26 Sep 2026, 13:36 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average373/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average442/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average981/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average986/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average31/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Staging Server rank?

Player hours over seven days put Staging Server at #15,399, in the top 69% of the ranked set.

What population does Staging Server carry?

Offline now for Staging Server, with the last sample 8 days 6 hours ago.

Server facts

What Rust version does Staging Server run?

Rust network protocol 2634 and build 165948 on Windows is what Staging Server runs. Joining needs the same protocol on your game; Steam handles the update.

Is Staging Server up, and what does its uptime show?

The latest sample has Staging Server offline, with a last sighting 8 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 23 September 2026.

In which location is Staging Server hosted?

For Staging Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 122.58.234.14:28025.

Settings and map

Which rules apply on Staging Server, and what settings?

No gather rate appears in the name: Staging Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Staging Server selected?

The game generates its map: procedural, on Staging Server.

Wipe schedule

When does Staging Server wipe, and on what schedule?

Too few wipes are on record for Staging Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 33 days 3 hours ago, and that is the one in play.

What is wipe day on Staging Server like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.

Lists and tags

Which lists on Rust Data hold Staging Server, and which filters?

The Rust Data lists that Staging Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Staging Server?

The game's server browser reads these tags from Staging Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs165948 (Build): Build number: 165948; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Staging Server?

Enter client.connect 122.58.234.14:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs165948,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs165948
Build Build number: 165948.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,584 players 11,894 servers online