Rust Data

rustdata.spaceservers123.192.255.191:28016.ipynb

Run all rust-data · live

‹ All servers

Online 123.192.255.191:28015 checked 12m ago

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥

10x biweekly wipes moddedoxide

Connect

srv = rust.server("123.192.255.191:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/60 # 0% full
7-day average 1 # peak 9
rank #3,128 # top 14%
last wipe 13d ago # biweekly schedule
next wipe 21h # Fri 30 Oct, 09:05 UTC

Players

srv.players.plot(range="48h")
AveragePeak
0123412:0019:0003:0010:0019:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040012:0019:0003:0010:0019:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Friday 30 October, 09:05 UTC, in 21h. # Its biweekly schedule tag · low confidence

usual gap9.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held33%else halves by day 6.5

Coming wipes

inatkind
021hFri 30 Oct, 09:05 UTCwipe
17d 7hThu 5 Nov, 19:00 UTCFW force wipe
214d 21hFri 13 Nov, 09:05 UTCwipe
328d 21hFri 27 Nov, 09:05 UTCwipe
435d 7hThu 3 Dec, 19:00 UTCFW force wipe
542d 21hFri 11 Dec, 09:05 UTCwipe

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 09:05 UTC13d ago 4 NaN running 0
1 Fri 2 Oct, 06:52 UTC27d ago 5 halved by day 6 14.1 days 0
2 Sun 27 Sep, 08:17 UTC32d ago 3 held half 4.9 days 0
3 Fri 18 Sep, 05:51 UTC41d ago 4 halved by day 7 9.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1673229444
Map of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥
map
Procedural Map
size
4500
seed
1673229444
Open on RustMaps

Server

srv.info()
address
123.192.255.191:28015
region
–
max players
60
group limit
8, the default
wipe schedule
biweekly
last wipe
16 Oct 2026, 09:05 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
【新服開檔】終身守護!嚴禁外掛與漏洞,打造最公平爽快的環境! [爆量資源 爽快爽玩] • 路邊桶子:2 ~ 5 倍爆率 • 礦石採集:10 倍爽採 • 硫磺資源:5 倍爆量(物資點肥到流油,秒速發育起家!) [每日免費福利] 天天領取四大禮包:建築 / 戰鬥 / 食物 / 娛樂 [便捷指令支援] /dk 自動砲台 | /sjjz 1-4 建築升級 | /remove 快速拆除 | /mymini 專屬直升機 座右銘:「錢不是真的用掉了,只是換個方式在虛擬世界陪伴你。」 點擊加入 DC 社群:https://discord.gg/8Qcv29Q8At

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TPEA · groups of 32+ · 5x · biweekly · 14 on average27/120
1[TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16EA · groups of 12+ · 5x · biweekly · 13 on average7/200
2Rustmaniac SEA 10X | Loot++ | Kits | TPs | VIPEA · groups of 10+ · 10x · weekly · 4 on average2/150
3[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10EA · groups of 8+ · 2x · biweekly · 82 on average61/115
4[SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 24 on average62/150
5[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 16 on average13/100

Quick answers

From the figures on this page.

Population data

How does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 compare in the rankings?

Over the last seven days #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 sits at #3,128 on player hours, in the top 14% of ranked servers.

How full does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 run?

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 reports 0 players at this refresh, with 60 slots configured. Over the last seven days it averaged 1 players and peaked at 9. Averaged by hour over 48 hours, 08:00 UTC is the busiest, at 2 players.

Server facts

What does performance look like on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

Averaged over 48 hours: 193 server fps, never under 38. Entity numbers reached 164,141, and that includes buildings, deployables and the rest. The memory field tops out at 4,588 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

The build is Rust network protocol 2635 and build 168909 on Windows, run by #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥. Joining needs the same protocol on your game; Steam handles the update.

Is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 up, and what does its uptime show?

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 reports itself online at the current refresh. The uptime it reports puts the last restart about 3 hours ago. Uptime of 95% across the last 7 full days: 159 hours of 168. Rust Data logged it first on 13 September 2026.

Where does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 sit?

Its name points to Asia, but #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 123.192.255.191:28015.

Settings and map

Which rules apply on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, and what settings?

The name carries the figure: #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 runs 10x gather. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 selected?

Size 4,500, seed 1673229444: the procedural map on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 wipe, and on what schedule?

The prediction follows the tag, because #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥's wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Friday 30 October at 09:05 UTC. A new world was started 13 days 2 hours ago, and that is the one in play. A fortnightly wipe schedule is published in its tags.

On #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, what happens on wipe day?

Recent wipes averaged 4 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 33% of recent wipes. Otherwise the crowd fell below half by day 6.5.

Tags and filters

Which lists on Rust Data hold #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, and which filters?

These Rust Data lists include #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: Modded Rust servers and 10x Rust servers: the live sample. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

How should you read the server tags on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

These tags are published by #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp60 (Max players): The server lists 60 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

Enter client.connect 123.192.255.191:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp60,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp60
Max players The server lists 60 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,626 players 11,741 servers online