Offline 123.48.66.117:28015 checked 31d ago
infitity connect Test
Connect
srv = rust.server("123.48.66.117:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1580606557
- map
- Procedural Map
- size
- 4500
- seed
- 1580606557
Server
srv.info()- address
- 123.48.66.117:28015
- region
- –
- max players
- 30
- group limit
- 15 max
- wipe schedule
- –
- last wipe
- 27 Sep 2026, 07:37 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 486/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 401/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 52/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 44/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 161/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does infitity connect Test rank?
Player hours over seven days put infitity connect Test at #10,006, in the top 42% of the ranked set.
How many players does infitity connect Test hold at once?
infitity connect Test returns no live count at this refresh, having last been seen 31 days 23 hours ago.
Server facts
What Rust version does infitity connect Test run?
Rust network protocol 2633 and build 165217 on Windows is what infitity connect Test runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is infitity connect Test, and is it up?
infitity connect Test is offline at this refresh; the last response came 31 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 27 September 2026.
In which location is infitity connect Test hosted?
For infitity connect Test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 123.48.66.117:28015.
Map and rules
What rules and settings are recorded for infitity connect Test?
The name infitity connect Test carries no gather rate. 15 players is the maximum per group. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has infitity connect Test selected?
infitity connect Test runs a procedural map of size 4,500 with seed 1580606557, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does infitity connect Test wipe, and on what schedule?
A rhythm cannot be read from the wipes of infitity connect Test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 32 days 4 hours ago.
Tags and filters
Which Rust Data filters and lists contain infitity connect Test?
These Rust Data lists include infitity connect Test: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on infitity connect Test?
These tags are published by infitity connect Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): The server lists 30 slots; ts15 (Group limit): The team cap is 15; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into infitity connect Test?
The manual route: launch Rust, F1, then client.connect 123.48.66.117:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.