Rust Data

rustdata.spaceservers124.100.4.10:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 124.100.4.10:28015 checked 5h ago

My Server Name

Connect

srv = rust.server("124.100.4.10:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 1 # peak 1
rank #8,815 # top 40%
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75116:0017:0018:0020:0021:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 18:56 UTC19d ago 1 NaN running 1
1 Sat 3 Oct, 00:32 UTC25d ago 1 held half 5.8 days 1
2 Thu 1 Oct, 22:03 UTC FW26d ago 1 NaN 1.1 days 1
3 Wed 30 Sep, 14:23 UTC27d ago 1 NaN 1.3 days 0
4 Tue 29 Sep, 02:40 UTC29d ago 1 NaN 1.5 days 1
5 Thu 24 Sep, 00:11 UTC34d ago 1 held half 5.1 days 1
6 Wed 23 Sep, 13:02 UTC34d ago 1 NaN 0.5 days 0
7 Tue 22 Sep, 19:25 UTC35d ago 1 NaN 0.7 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
124.100.4.10:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 00:32 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average236/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average30/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average117/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average47/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average45/100

Quick answers

From the figures on this page.

Player counts

What position does My Server Name take in the server rankings?

Rank #8,815 on seven-day player hours for My Server Name, within the top 40% of all ranked servers.

What population does My Server Name carry?

My Server Name returns no live count at this refresh, having last been seen 5 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 16:00 UTC is the busiest, at 1 players.

About the server

Which Rust version is My Server Name on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by My Server Name. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Server Name, and is it up?

Offline now for My Server Name, last seen 5 hours ago. Uptime of 4% across the last 7 full days: 7 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is My Server Name hosted?

No region is published by My Server Name. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 124.100.4.10:28015 is its address.

Settings and map

What rules and settings are recorded for My Server Name?

The name My Server Name carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has My Server Name selected?

A procedural map runs on My Server Name, generated by the game.

Wipe schedule

On what schedule does My Server Name wipe?

No next wipe can be predicted for My Server Name, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 25 days 2 hours ago.

What is wipe day on My Server Name like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Lists and tags

Which Rust Data filters and lists contain My Server Name?

These Rust Data lists include My Server Name: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Server Name hold?

The game's server browser reads these tags from My Server Name: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to My Server Name?

The manual route: launch Rust, F1, then client.connect 124.100.4.10:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,948 players 11,643 servers online