Offline 124.120.194.91:28015 checked 7d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("124.120.194.91:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 124.120.194.91:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 10:54 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 421/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 339/350 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 34/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 29/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 51/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 145/200 |
Quick answers
From the figures on this page.
Population
What position does Name of Server as Shown on the Client Server List take in the server rankings?
Over the last seven days Name of Server as Shown on the Client Server List sits at #15,423 on player hours, in the top 69% of ranked servers.
How full does Name of Server as Shown on the Client Server List run?
Offline now for Name of Server as Shown on the Client Server List, with the last sample 7 days 21 hours ago.
Server facts
What is the Rust version on Name of Server as Shown on the Client Server List?
Rust network protocol 2634 and build 167781 on Windows is what Name of Server as Shown on the Client Server List runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Name of Server as Shown on the Client Server List, and is it up?
Name of Server as Shown on the Client Server List is offline at this refresh; the last response came 7 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 21 October 2026.
Where does Name of Server as Shown on the Client Server List sit?
For Name of Server as Shown on the Client Server List, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 124.120.194.91:28015.
Map and rules
Which rules apply on Name of Server as Shown on the Client Server List, and what settings?
The name Name of Server as Shown on the Client Server List carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Name of Server as Shown on the Client Server List selected?
Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.
Wipe schedule
When does Name of Server as Shown on the Client Server List wipe, and on what schedule?
A rhythm cannot be read from the wipes of Name of Server as Shown on the Client Server List on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 15 days 23 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?
These Rust Data lists include Name of Server as Shown on the Client Server List: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Name of Server as Shown on the Client Server List hold?
Read by the game's server browser, the tags Name of Server as Shown on the Client Server List publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Name of Server as Shown on the Client Server List?
The manual route: launch Rust, F1, then client.connect 124.120.194.91:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.