Rust Data

rustdata.spaceservers124.189.20.69:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 124.189.20.69:28015 checked 5d ago

local test

Connect

srv = rust.server("124.189.20.69:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak 1
rank #14,686 # top 66%
last wipe 5d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 12:54 UTC5d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
124.189.20.69:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 13:01 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average238/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average159/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average16/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average32/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average45/200

Quick answers

From the figures on this page.

Population

What position does local test take in the server rankings?

Player hours over seven days put local test at #14,686, in the top 66% of the ranked set.

How many players does local test hold at once?

Offline now for local test, with the last sample 5 days 11 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What Rust version does local test run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by local test. Joining needs the same protocol on your game; Steam handles the update.

Is local test up, and what does its uptime show?

local test is offline at this refresh; the last response came 5 days 11 hours ago. Uptime of 0% across the last 5 full days: 0 hours of 120. Rust Data logged it first on 23 October 2026.

In which location is local test hosted?

For local test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 124.189.20.69:28015 is its address.

Settings and map

Which settings and rules does local test run?

The name local test carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. The VAC field reads off.

Which map has local test loaded?

local test runs a procedural map, which the game generates.

Wipes and dates

When does local test wipe, and on what schedule?

Too few wipes are on record for local test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 5 days 11 hours ago.

On local test, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain local test?

These Rust Data lists include local test: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on local test?

These tags are published by local test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to local test?

In Rust, F1 opens the console: type client.connect 124.189.20.69:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,298 players 11,701 servers online