Rust Data

rustdata.spaceservers124.35.12.193:28017.ipynb

Run all rust-data · live

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Offline 124.35.12.193:28015 checked 8d ago

Test Server

Connect

srv = rust.server("124.35.12.193:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,090 # top 59%
last wipe 8d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
124.35.12.193:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 14:25 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average507/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average422/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average63/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average67/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average169/200

Quick answers

From the figures on this page.

Population data

What position does Test Server take in the server rankings?

Over the last seven days Test Server sits at #13,090 on player hours, in the top 59% of ranked servers.

How many players does Test Server hold at once?

Test Server returns no live count at this refresh, having last been seen 8 days 22 hours ago.

Server data

Which Rust version is Test Server on?

Rust network protocol 2634 and build 167781 on Windows is what Test Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Test Server, and is it online now?

The latest sample has Test Server offline, with a last sighting 8 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 20 October 2026.

Where does Test Server sit?

No region is published by Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 124.35.12.193:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Test Server?

The name Test Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

When does Test Server wipe, and on what schedule?

The record for Test Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 8 days 22 hours ago.

Tags and filters

Which Rust Data filters and lists contain Test Server?

On Rust Data, Test Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Test Server?

Read by the game's server browser, the tags Test Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Test Server?

The manual route: launch Rust, F1, then client.connect 124.35.12.193:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,000 players 11,814 servers online