Rust Data

rustdata.spaceservers125.118.193.126:40001.ipynb

Run all rust-data · live

‹ All servers

Offline 125.118.193.126:40000 checked 31d ago

测试1

Connect

srv = rust.server("125.118.193.126:40001")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #16,960 # top 71%
last wipe 31d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
125.118.193.126:40000
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
28 Sep 2026, 13:25 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average155/200
1Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average2/550
2Rustoria.co - SEA LongEA · groups of 12+ · monthly · 100 on average32/200
3Rustafied.com - SEA MainEA · groups of 16+ · weekly · 79 on average48/225
4Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 54 on average0/200
5[ASIA] Siam Rust | Vanilla | WeeklyEA · groups of 8+ · weekly · 38 on average32/150

Quick answers

From the figures on this page.

Population data

How does 测试1 compare in the rankings?

Player hours over seven days put 测试1 at #16,960, in the top 71% of the ranked set.

How full does 测试1 run?

The current row shows 测试1 offline; the last response was 31 days 8 hours ago.

Server facts

What is the Rust version on 测试1?

Version Rust network protocol 2633 and build 165217 on Windows is reported by 测试1. Joining needs the same protocol on your game; Steam handles the update.

Is 测试1 up, and what does its uptime show?

The latest sample has 测试1 offline, with a last sighting 31 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 28 September 2026.

Which location does 测试1 run from?

No region tag is published by 测试1, though its name points to Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 125.118.193.126:40000 is its address.

Settings and map

Which settings and rules does 测试1 run?

You will not find a gather rate in the string 测试1. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on 测试1?

The game generates its map: procedural, on 测试1.

Wipe schedule

When does 测试1 wipe, and on what schedule?

Too few wipes are on record for 测试1 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 31 days 9 hours ago.

Tags and filters

Which lists on Rust Data hold 测试1, and which filters?

The Rust Data lists that 测试1 fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on 测试1 hold?

The game's server browser reads these tags from 测试1: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into 测试1?

Enter client.connect 125.118.193.126:40000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,264 players 11,770 servers online