Offline 125.239.168.247:28015 checked 33d ago
My Local Rust Server2
Connect
srv = rust.server("125.239.168.247:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 125.239.168.247:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Sep 2026, 00:55 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 385/425 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 458/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 988/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 56/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 979/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 28/250 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does My Local Rust Server2 rank?
Player hours over seven days put My Local Rust Server2 at #16,661, in the top 71% of the ranked set.
What population does My Local Rust Server2 carry?
My Local Rust Server2 returns no live count at this refresh, having last been seen 33 days 4 hours ago.
About the server
Which Rust version is My Local Rust Server2 on?
Rust network protocol 2633 and build 164530 on Windows is what My Local Rust Server2 runs. Joining needs the same protocol on your game; Steam handles the update.
Is My Local Rust Server2 up, and what does its uptime show?
Offline now for My Local Rust Server2, last seen 33 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 26 September 2026.
Which location does My Local Rust Server2 run from?
For My Local Rust Server2, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 125.239.168.247:28015.
Rules, settings, map
What rules and settings are recorded for My Local Rust Server2?
The name My Local Rust Server2 carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
What is the map on My Local Rust Server2?
The game generates its map: procedural, on My Local Rust Server2.
Wipes and dates
When does My Local Rust Server2 wipe, and on what schedule?
A rhythm cannot be read from the wipes of My Local Rust Server2 on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 53 days 16 hours ago.
Tags and filters
Which Rust Data filters and lists contain My Local Rust Server2?
These Rust Data lists include My Local Rust Server2: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Local Rust Server2?
These tags are published by My Local Rust Server2 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join My Local Rust Server2?
Enter client.connect 125.239.168.247:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.