Online 125.253.50.8:28015 checked 14m ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("125.253.50.8:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 06:36 UTC43m ago | NaN | NaN | NaN | 1 |
| 1 | Thu 29 Oct, 01:18 UTC6h ago | NaN | NaN | NaN | 1 |
| 2 | Thu 29 Oct, 01:01 UTC6h ago | NaN | NaN | NaN | 1 |
| 3 | Thu 29 Oct, 00:44 UTC6h ago | NaN | NaN | NaN | 1 |
| 4 | Mon 26 Oct, 23:29 UTC2d ago | NaN | NaN | NaN | 1 |
| 5 | Mon 26 Oct, 04:51 UTC3d ago | NaN | NaN | NaN | 0 |
| 6 | Mon 26 Oct, 04:20 UTC3d ago | NaN | NaN | NaN | 0 |
| 7 | Mon 26 Oct, 04:11 UTC3d ago | NaN | NaN | NaN | 1 |
| 8 | Fri 23 Oct, 06:11 UTC6d ago | 1 | NaN | 2.9 days | 0 |
| 9 | Thu 22 Oct, 07:29 UTC6d ago | 1 | NaN | 0.9 days | 1 |
| 10 | Wed 21 Oct, 07:23 UTC7d ago | 1 | NaN | 1 days | 1 |
| 11 | Mon 19 Oct, 03:24 UTC10d ago | 1 | NaN | 2.2 days | 1 |
| 12 | Thu 15 Oct, 05:45 UTC14d ago | NaN | NaN | NaN | 1 |
| 13 | Thu 15 Oct, 03:22 UTC14d ago | 1 | NaN | 4 days | 1 |
| 14 | Tue 13 Oct, 08:36 UTC15d ago | 1 | NaN | 1.8 days | 0 |
| 15 | Tue 13 Oct, 04:06 UTC16d ago | NaN | NaN | NaN | 0 |
| 16 | Tue 13 Oct, 02:03 UTC16d ago | 1 | NaN | 0.3 days | 1 |
| 17 | Thu 8 Oct, 04:16 UTC21d ago | 1 | NaN | 4.9 days | 1 |
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 125.253.50.8:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - US Long Premium | JUST WIPED 29.10 | NA · no group limit · 65 on average | 79/100 |
| 1 | Rustoria.co - EU East Medium | JUST WIPED 29.10 | EU · no group limit · 65 on average | 80/100 |
| 2 | -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 29 on average | 4/150 |
| 3 | -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 8 on average | 3/150 |
| 4 | My Rust server | Powered by AMP | groups of 8+ · 2 on average | 1/5 |
| 5 | CSL | EU Staging | EU · groups of 8+ · 23 on average | 4/64 |
Quick answers
From the figures on this page.
Population data
What position does Name of Server as Shown on the Client Server List take in the server rankings?
Over the last seven days Name of Server as Shown on the Client Server List sits at #8,168 on player hours, in the top 37% of ranked servers.
How full does Name of Server as Shown on the Client Server List run?
Current row: 1 players on Name of Server as Shown on the Client Server List, against 10 slots. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 08:00 UTC, averaging 1 players.
About the server
What Rust version does Name of Server as Shown on the Client Server List run?
The build is Rust network protocol 2635 and build 169621 on Windows, run by Name of Server as Shown on the Client Server List. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Name of Server as Shown on the Client Server List, and is it up?
Name of Server as Shown on the Client Server List reports itself online at the current refresh. Over the last 7 full days the hours up number 11 of 168, 7%. Rust Data logged it first on 7 October 2026.
Where does Name of Server as Shown on the Client Server List sit?
There is no region published for Name of Server as Shown on the Client Server List. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 125.253.50.8:28015.
Settings and map
Which rules apply on Name of Server as Shown on the Client Server List, and what settings?
The name Name of Server as Shown on the Client Server List carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Name of Server as Shown on the Client Server List selected?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
Wipes and dates
On what schedule does Name of Server as Shown on the Client Server List wipe?
No wipe schedule exists for Name of Server as Shown on the Client Server List, since the world is remade every few hours and none of those resets is a wipe.
Tags and filters
Which Rust Data filters and lists contain Name of Server as Shown on the Client Server List?
On Rust Data, Name of Server as Shown on the Client Server List appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on Name of Server as Shown on the Client Server List hold?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs169621 (Build): Recorded game build: 169621; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Name of Server as Shown on the Client Server List?
The manual route: launch Rust, F1, then client.connect 125.253.50.8:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.