Offline 125.35.136.97:28015 checked 33d ago
Private PVE Server
Connect
srv = rust.server("125.35.136.97:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 125.35.136.97:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Sep 2026, 13:36 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 41/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 35/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 32 on average | 24/200 |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 5/200 |
| 4 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 11/150 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 16/100 |
Quick answers
From the figures on this page.
Player counts
How does Private PVE Server compare in the rankings?
Rank #12,206 on seven-day player hours for Private PVE Server, within the top 53% of all ranked servers.
How full does Private PVE Server run?
The current row shows Private PVE Server offline; the last response was 33 days 6 hours ago.
Server data
What Rust version does Private PVE Server run?
Rust network protocol 2633 and build 165217 on Windows is what Private PVE Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Private PVE Server, and is it up?
The latest sample has Private PVE Server offline, with a last sighting 33 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 25 September 2026.
Which location does Private PVE Server run from?
No region is published by Private PVE Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 125.35.136.97:28015.
Map and rules
Which rules apply on Private PVE Server, and what settings?
The name Private PVE Server carries no gather rate. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has Private PVE Server loaded?
A procedural map runs on Private PVE Server, generated by the game.
Wipes and dates
On what schedule does Private PVE Server wipe?
A rhythm cannot be read from the wipes of Private PVE Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 33 days 7 hours ago.
Tags, lists
Which lists on Rust Data hold Private PVE Server, and which filters?
These Rust Data lists include Private PVE Server: Rust community servers, unfiltered and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the server tags on Private PVE Server?
Read by the game's server browser, the tags Private PVE Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Private PVE Server?
In Rust, F1 opens the console: type client.connect 125.35.136.97:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.