Online EA 126.23.216.96:28015 checked 13m ago
[JP][PVE]MackTheShow
Connect
srv = rust.server("126.23.216.96:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 15% of all ranked servers, top 54% in EA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 14 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 23:36 UTC FW27d ago | 11 | NaN | running | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 606896316
- map
- Procedural Map
- size
- 4500
- seed
- 606896316
Server
srv.info()- address
- 126.23.216.96:28015
- region
- EA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 23:36 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 41/100 |
| 1 | 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 18/88 |
| 2 | [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 13/100 |
| 3 | [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 20/100 |
| 4 | 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 13/200 |
| 5 | 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 12/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does [JP][PVE]MackTheShow rank?
Ranked #3,361 on seven-day player hours, [JP][PVE]MackTheShow is #299 in Asia and in the top 15% of all ranked servers.
What population does [JP][PVE]MackTheShow carry?
Current row: 0 players on [JP][PVE]MackTheShow, against 50 slots. Over the last seven days it averaged 1 players and peaked at 4. Peak hour in the last 48 hours: 15:00 UTC, mean 3 players.
Server data
What does performance look like on [JP][PVE]MackTheShow?
The 48-hour average is 76 server fps, with a low of 33. Buildings, deployables and all else in the world took the count as high as 158,162 entities. A high of 4,775 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does [JP][PVE]MackTheShow run?
Rust network protocol 2635 and build 168909 on Windows is what [JP][PVE]MackTheShow runs. Steam updates your game for you, but the protocol must match to join.
How reliable is [JP][PVE]MackTheShow, and is it up?
Online is the state at the latest refresh for [JP][PVE]MackTheShow. The uptime it reports puts the last restart about 14 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does [JP][PVE]MackTheShow run from?
With its EA tag, [JP][PVE]MackTheShow lists itself in Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 126.23.216.96:28015.
Settings and map
Which rules apply on [JP][PVE]MackTheShow, and what settings?
You will not find a gather rate in the string [JP][PVE]MackTheShow. No custom cap; the default of 8 players per group stands. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has [JP][PVE]MackTheShow selected?
[JP][PVE]MackTheShow runs a procedural map of size 4,500 with seed 606896316, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does [JP][PVE]MackTheShow wipe, and how often?
Once a month [JP][PVE]MackTheShow wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 12 hours ago. The tags list wipes as monthly.
What is wipe day on [JP][PVE]MackTheShow like?
Across recent wipes the busiest point averaged 11 players. 14 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold [JP][PVE]MackTheShow, and which filters?
On Rust Data, [JP][PVE]MackTheShow appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [JP][PVE]MackTheShow?
Read by the game's server browser, the tags [JP][PVE]MackTheShow publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): In the server browser it sits under East Asia. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join [JP][PVE]MackTheShow?
The manual route: launch Rust, F1, then client.connect 126.23.216.96:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/zNRFDPJhe.
