Rust Data

rustdata.spaceservers126.8.121.24:28017.ipynb

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Offline 126.8.121.24:28015 checked 26d ago

tutorial_tokuo_server

Connect

srv = rust.server("126.8.121.24:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,903 # top 70%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 05:12 UTC27d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
126.8.121.24:28015
region
–
max players
50
group limit
16 max
wipe schedule
–
last wipe
2 Oct 2026, 05:12 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average338/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average296/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average42/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average124/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does tutorial_tokuo_server rank?

Player hours over seven days put tutorial_tokuo_server at #15,903, in the top 70% of the ranked set.

How full does tutorial_tokuo_server run?

The current row shows tutorial_tokuo_server offline; the last response was 26 days 19 hours ago.

Server data

What Rust version does tutorial_tokuo_server run?

Rust network protocol 2634 and build 166494 on Windows is what tutorial_tokuo_server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is tutorial_tokuo_server, and is it up?

Offline now for tutorial_tokuo_server, last seen 26 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 1 October 2026.

In which location is tutorial_tokuo_server hosted?

For tutorial_tokuo_server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 126.8.121.24:28015.

Settings and map

Which settings and rules does tutorial_tokuo_server run?

You will not find a gather rate in the string tutorial_tokuo_server. The cap on a group is 16 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on tutorial_tokuo_server?

A procedural map runs on tutorial_tokuo_server, generated by the game.

Wipes and dates

When does tutorial_tokuo_server wipe, and on what schedule?

The record for tutorial_tokuo_server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 3 hours ago.

On tutorial_tokuo_server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold tutorial_tokuo_server, and which filters?

On Rust Data, tutorial_tokuo_server appears in these lists: Rust community servers, unfiltered and Rust tutorial servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on tutorial_tokuo_server hold?

The game's server browser reads these tags from tutorial_tokuo_server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts16 (Group limit): The team cap is 16; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to tutorial_tokuo_server?

The manual route: launch Rust, F1, then client.connect 126.8.121.24:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts16

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts16
Group limit The team cap is 16.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build Recorded game build: 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,164 players 11,658 servers online