Offline 126.92.229.12:28015 checked 34d ago
Friends PvE
Connect
srv = rust.server("126.92.229.12:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 126.92.229.12:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Sep 2026, 12:58 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 57/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 35/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 32 on average | 26/200 |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 5/200 |
| 4 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 14/150 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 14/100 |
Quick answers
From the figures on this page.
Population
What position does Friends PvE take in the server rankings?
Player hours over seven days put Friends PvE at #13,337, in the top 61% of the ranked set.
How full does Friends PvE run?
Offline now for Friends PvE, with the last sample 34 days 8 hours ago.
Server facts
What is the Rust version on Friends PvE?
The build is Rust network protocol 2633 and build 163207 on Windows, run by Friends PvE. Steam updates your game for you, but the protocol must match to join.
How reliable is Friends PvE, and is it up?
The latest sample has Friends PvE offline, with a last sighting 34 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 17 September 2026.
Which location does Friends PvE run from?
No region is published by Friends PvE. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 126.92.229.12:28015.
Map and rules
What rules and settings are recorded for Friends PvE?
You will not find a gather rate in the string Friends PvE. The group limit sits at the default of 8 players. pve is the game mode here, and player combat is not allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Friends PvE loaded?
Friends PvE runs a procedural map, which the game generates.
Wipe data
When does Friends PvE wipe, and how often?
The record for Friends PvE holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 41 days 8 hours ago.
Lists and tags
Where does Friends PvE appear among Rust Data lists and filters?
The Rust Data lists that Friends PvE fits are: Rust community servers, unfiltered and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the server tags on Friends PvE?
Read by the game's server browser, the tags Friends PvE publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163207 (Build): Recorded game build: 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Friends PvE?
The manual route: launch Rust, F1, then client.connect 126.92.229.12:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.