Rust Data

rustdata.spaceservers128.124.141.254:28017.ipynb

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Offline 128.124.141.254:28015 checked 5d ago

test a couple of things server

Connect

srv = rust.server("128.124.141.254:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,323 # top 69%
last wipe 12d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
128.124.141.254:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 18:06 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average441/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average355/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average42/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average33/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average49/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average152/200

Quick answers

From the figures on this page.

Population data

What position does test a couple of things server take in the server rankings?

Over the last seven days test a couple of things server sits at #15,323 on player hours, in the top 69% of ranked servers.

How many players does test a couple of things server hold at once?

The current row shows test a couple of things server offline; the last response was 5 days 14 hours ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is test a couple of things server on?

Rust network protocol 2634 and build 167781 on Windows is what test a couple of things server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is test a couple of things server, and is it online now?

test a couple of things server is offline at this refresh; the last response came 5 days 14 hours ago. Uptime of 0% across the last 5 full days: 0 hours of 120. The first row Rust Data holds for it is dated 23 October 2026.

Which location does test a couple of things server run from?

There is no region published for test a couple of things server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 128.124.141.254:28015.

Map and rules

Which rules apply on test a couple of things server, and what settings?

The name test a couple of things server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has test a couple of things server selected?

The game generates its map: procedural, on test a couple of things server.

Wipes and dates

When does test a couple of things server wipe, and on what schedule?

Too few wipes are on record for test a couple of things server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 12 days 17 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold test a couple of things server, and which filters?

These Rust Data lists include test a couple of things server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on test a couple of things server?

The game's server browser reads these tags from test a couple of things server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to test a couple of things server?

The manual route: launch Rust, F1, then client.connect 128.124.141.254:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,383 players 11,716 servers online