Rust Data

rustdata.spaceservers128.124.160.67:28016.ipynb

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Offline 128.124.160.67:28015 checked 44d ago

My Local Server

Connect

srv = rust.server("128.124.160.67:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,181 # no region published
last wipe 45d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
128.124.160.67:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 12:25 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average673/700
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average429/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average33/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average60/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average229/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average119/150

Quick answers

From the figures on this page.

Player counts

What position does My Local Server take in the server rankings?

Over the last seven days My Local Server sits at #15,181 on player hours, in the top – of ranked servers.

What population does My Local Server carry?

My Local Server returns no live count at this refresh, having last been seen 44 days 21 hours ago.

About the server

Which Rust version is My Local Server on?

Rust network protocol 2633 and build 163794 on Windows is what My Local Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is My Local Server, and is it online now?

My Local Server is offline at this refresh; the last response came 44 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

Which location does My Local Server run from?

No region is published by My Local Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 128.124.160.67:28015 is its address.

Rules, settings, map

Which rules apply on My Local Server, and what settings?

No gather rate appears in the name: My Local Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Which map has My Local Server selected?

My Local Server runs a procedural map, which the game generates.

Wipe data

When does My Local Server wipe, and how often?

A rhythm cannot be read from the wipes of My Local Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 45 days ago.

Lists and tags

Which Rust Data filters and lists contain My Local Server?

On Rust Data, My Local Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Local Server hold?

Read by the game's server browser, the tags My Local Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to My Local Server?

In Rust, F1 opens the console: type client.connect 128.124.160.67:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players 500 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build The server runs build 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,806 players 11,737 servers online