Online 128.140.55.214:28015 checked 11m ago
eve private
Connect
srv = rust.server("128.140.55.214:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 2102813988
- map
- Procedural Map
- size
- 2000
- seed
- 2102813988
Server
srv.info()- address
- 128.140.55.214:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 13:52 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 440/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 447/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 976/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 63/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 992/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26/250 |
Quick answers
From the figures on this page.
Population
How does eve private compare in the rankings?
Over the last seven days eve private sits at #15,341 on player hours, in the top 69% of ranked servers.
What population does eve private carry?
Current row: 0 players on eve private, against 4 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does eve private run?
The 48-hour average is 116 server fps, with a low of 70. Buildings, deployables and all else in the world took the count as high as 16,120 entities. The memory field tops out at 1,451 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does eve private run?
Rust network protocol 2635 and build 168909 on Linux is what eve private runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is eve private, and is it up?
The current sample puts eve private online. The uptime it reports puts the last restart about 5 days 7 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 12 October 2026.
Which location does eve private run from?
For eve private, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 128.140.55.214:28015.
Settings and map
Which settings and rules does eve private run?
You will not find a gather rate in the string eve private. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has eve private loaded?
The game generates the map on eve private: procedural, size 2,000, seed 2102813988. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does eve private wipe?
The record for eve private holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 2 hours ago.
Tags, lists
Where does eve private appear among Rust Data lists and filters?
On Rust Data, eve private appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on eve private?
These tags are published by eve private and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join eve private?
The manual route: launch Rust, F1, then client.connect 128.140.55.214:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.