Offline 128.204.67.117:28015 checked 42d ago
ServerName
Connect
srv = rust.server("128.204.67.117:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 128.204.67.117:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Sep 2026, 20:39 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 144/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 136/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 21/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 52/200 |
Quick answers
From the figures on this page.
Player counts
What position does ServerName take in the server rankings?
Rank #14,184 on seven-day player hours for ServerName, within the top – of all ranked servers.
What population does ServerName carry?
ServerName returns no live count at this refresh, having last been seen 42 days 19 hours ago.
About the server
What Rust version does ServerName run?
Rust network protocol 2633 and build 162929 on Windows is what ServerName runs. The protocol has to match before you can join, and Steam does the updating.
Is ServerName up, and what does its uptime show?
Offline now for ServerName, last seen 42 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 16 September 2026.
Where does ServerName sit?
There is no region published for ServerName. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 128.204.67.117:28015.
Map and rules
Which settings and rules does ServerName run?
The name ServerName carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.
Which map has ServerName loaded?
ServerName runs a procedural map, which the game generates.
Wipe data
When does ServerName wipe, and on what schedule?
Too few wipes are on record for ServerName to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 55 days 8 hours ago.
Tags and filters
Which lists on Rust Data hold ServerName, and which filters?
On Rust Data, ServerName appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on ServerName?
These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to ServerName?
In Rust, F1 opens the console: type client.connect 128.204.67.117:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.