Offline 128.71.102.65:28015 checked 42d ago
ServerName
Connect
srv = rust.server("128.71.102.65:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 128.71.102.65:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 08:51 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 231/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 22/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 107/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 45/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 43/100 |
Quick answers
From the figures on this page.
Player counts
What position does ServerName take in the server rankings?
Player hours over seven days put ServerName at #15,470, in the top – of the ranked set.
What population does ServerName carry?
ServerName returns no live count at this refresh, having last been seen 42 days ago.
About the server
What Rust version does ServerName run?
Version Rust network protocol 2633 and build 163794 on Windows is reported by ServerName. Steam updates your game for you, but the protocol must match to join.
How reliable is ServerName, and is it online now?
The latest sample has ServerName offline, with a last sighting 42 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 15 September 2026.
In which location is ServerName hosted?
For ServerName, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 128.71.102.65:28015 is its address.
Map and rules
Which settings and rules does ServerName run?
The name ServerName carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The VAC field reads off.
Which map has ServerName loaded?
The game generates its map: procedural, on ServerName.
Wipes and dates
When does ServerName wipe, and on what schedule?
Too few wipes are on record for ServerName to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 53 days 18 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain ServerName?
These Rust Data lists include ServerName: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on ServerName?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join ServerName?
In Rust, F1 opens the console: type client.connect 128.71.102.65:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.