Rust Data

rustdata.spaceservers128.71.182.122:28017.ipynb

Run all rust-data · live

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Offline 128.71.182.122:28015 checked 37d ago

ServerName

Connect

srv = rust.server("128.71.182.122:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,492 # top 68%
last wipe 54d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
128.71.182.122:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
4 Sep 2026, 08:51 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average548/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average357/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average44/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average37/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average118/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average128/300

Quick answers

From the figures on this page.

Player counts

How does ServerName compare in the rankings?

Player hours over seven days put ServerName at #15,492, in the top 68% of the ranked set.

How many players does ServerName hold at once?

ServerName returns no live count at this refresh, having last been seen 37 days 11 hours ago.

About the server

What is the Rust version on ServerName?

Version Rust network protocol 2633 and build 164530 on Windows is reported by ServerName. Joining needs the same protocol on your game; Steam handles the update.

How reliable is ServerName, and is it online now?

Offline now for ServerName, last seen 37 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 20 September 2026.

In which location is ServerName hosted?

There is no region published for ServerName. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 128.71.182.122:28015.

Settings and map

Which rules apply on ServerName, and what settings?

The name ServerName carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

Which map has ServerName loaded?

The game generates its map: procedural, on ServerName.

Wipe schedule

When does ServerName wipe, and on what schedule?

Too few wipes are on record for ServerName to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 54 days 12 hours ago.

Lists and tags

Where does ServerName appear among Rust Data lists and filters?

On Rust Data, ServerName appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ServerName?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Build number: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into ServerName?

In Rust, F1 opens the console: type client.connect 128.71.182.122:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164530
Build Build number: 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,970 players 11,800 servers online