Offline 128.71.182.122:28015 checked 37d ago
ServerName
Connect
srv = rust.server("128.71.182.122:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 128.71.182.122:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 08:51 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 548/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 357/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 44/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 37/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 118/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 128/300 |
Quick answers
From the figures on this page.
Player counts
How does ServerName compare in the rankings?
Player hours over seven days put ServerName at #15,492, in the top 68% of the ranked set.
How many players does ServerName hold at once?
ServerName returns no live count at this refresh, having last been seen 37 days 11 hours ago.
About the server
What is the Rust version on ServerName?
Version Rust network protocol 2633 and build 164530 on Windows is reported by ServerName. Joining needs the same protocol on your game; Steam handles the update.
How reliable is ServerName, and is it online now?
Offline now for ServerName, last seen 37 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 20 September 2026.
In which location is ServerName hosted?
There is no region published for ServerName. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 128.71.182.122:28015.
Settings and map
Which rules apply on ServerName, and what settings?
The name ServerName carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is not running; Valve's anti-cheat is off.
Which map has ServerName loaded?
The game generates its map: procedural, on ServerName.
Wipe schedule
When does ServerName wipe, and on what schedule?
Too few wipes are on record for ServerName to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 54 days 12 hours ago.
Lists and tags
Where does ServerName appear among Rust Data lists and filters?
On Rust Data, ServerName appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on ServerName?
These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Build number: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into ServerName?
In Rust, F1 opens the console: type client.connect 128.71.182.122:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.