Offline 128.79.240.55:28015 checked 3d ago
Development Server
Connect
srv = rust.server("128.79.240.55:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 128.79.240.55:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 21:03 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 163/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 107/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 16/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 16/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 15/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 19/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Development Server rank?
Player hours over seven days put Development Server at #8,496, in the top 38% of the ranked set.
What population does Development Server carry?
Development Server returns no live count at this refresh, having last been seen 3 days 13 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
What is the Rust version on Development Server?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Development Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Development Server, and is it online now?
Offline now for Development Server, last seen 3 days 13 hours ago. Over the last 6 full days the hours up number 7 of 144, 5%. Rust Data logged it first on 22 October 2026.
In which location is Development Server hosted?
No region is published by Development Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 128.79.240.55:28015.
Settings and map
Which settings and rules does Development Server run?
You will not find a gather rate in the string Development Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Development Server?
A procedural map runs on Development Server, generated by the game.
Wipe data
When does Development Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of Development Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 6 days 5 hours ago.
Tags and filters
Which Rust Data filters and lists contain Development Server?
These Rust Data lists include Development Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Development Server hold?
The game's server browser reads these tags from Development Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Development Server?
The manual route: launch Rust, F1, then client.connect 128.79.240.55:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.