Rust Data

rustdata.spaceservers129.121.151.142:28017.ipynb

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Offline 129.121.151.142:1337 checked 2h ago

night

Connect

srv = rust.server("129.121.151.142:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #10,929 # top 49%
last wipe 2d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75116:0019:0022:0018:0021:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
129.121.151.142:1337
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 22:27 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average231/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average14/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average22/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average114/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average46/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average42/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does night rank?

Rank #10,929 on seven-day player hours for night, within the top 49% of all ranked servers.

What population does night carry?

The current row shows night offline; the last response was 2 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 16:00 UTC is the busiest, at 1 players.

Server data

What Rust version does night run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by night. The protocol has to match before you can join, and Steam does the updating.

Is night up, and what does its uptime show?

The latest sample has night offline, with a last sighting 2 hours ago. Uptime of 25% across the last 1 full day: 6 hours of 24. Its earliest recorded date in Rust Data is 26 October 2026.

Which location does night run from?

There is no region published for night. Rust Data does not look up where the machine stands; it shows where a server says it is. 129.121.151.142:1337 is its address.

Map and rules

What rules and settings are recorded for night?

The name night carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The VAC field reads off.

Which map has night loaded?

The game generates its map: procedural, on night.

Wipe data

When does night wipe, and on what schedule?

Too few wipes are on record for night to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 4 hours ago.

Lists and tags

Where does night appear among Rust Data lists and filters?

These Rust Data lists include night: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on night?

The game's server browser reads these tags from night: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into night?

In Rust, F1 opens the console: type client.connect 129.121.151.142:1337. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,139 players 11,636 servers online