Rust Data

rustdata.spaceservers129.222.59.95:28016.ipynb

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Offline 129.222.59.95:28015 checked 22d ago

JDavid48 server

Connect

srv = rust.server("129.222.59.95:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,986 # top 71%
last wipe 22d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 21:01 UTC22d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
129.222.59.95:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 21:01 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average381/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average466/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average986/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average984/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average27/250

Quick answers

From the figures on this page.

Population data

How does JDavid48 server compare in the rankings?

Player hours over seven days put JDavid48 server at #15,986, in the top 71% of the ranked set.

What population does JDavid48 server carry?

JDavid48 server returns no live count at this refresh, having last been seen 22 days 17 hours ago.

About the server

Which Rust version is JDavid48 server on?

The build is Rust network protocol 2634 and build 166652 on Windows, run by JDavid48 server. The protocol has to match before you can join, and Steam does the updating.

How reliable is JDavid48 server, and is it up?

The latest sample has JDavid48 server offline, with a last sighting 22 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 6 October 2026.

Where does JDavid48 server sit?

There is no region published for JDavid48 server. Rust Data does not look up where the machine stands; it shows where a server says it is. 129.222.59.95:28015 is its address.

Settings and map

Which rules apply on JDavid48 server, and what settings?

The name JDavid48 server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has JDavid48 server loaded?

A procedural map runs on JDavid48 server, generated by the game.

Wipe schedule

On what schedule does JDavid48 server wipe?

Too few wipes are on record for JDavid48 server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 22 days 19 hours ago, and that is the one in play.

On JDavid48 server, what happens on wipe day?

The average peak over recent wipes is 0 players. 1 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain JDavid48 server?

The Rust Data lists that JDavid48 server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on JDavid48 server hold?

Read by the game's server browser, the tags JDavid48 server publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to JDavid48 server?

Enter client.connect 129.222.59.95:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,796 players 11,878 servers online