Rust Data

rustdata.spaceservers129.232.154.35:28026.ipynb

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Online 129.232.154.35:28025 checked 7m ago

Rust Server ZA - Chill

monthly wipes moddedoxide

Connect

srv = rust.server("129.232.154.35:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #8,153 # top 37%
last wipe 4d ago # monthly schedule
next wipe 8d 16h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep11 Oct15 Oct20 Oct24 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. # The force wipe · high confidence

usual gap2.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

inatkind
08d 16hThu 5 Nov, 19:00 UTCFW force wipe
136d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 15:14 UTC4d ago 1 NaN running 0
1 Wed 21 Oct, 14:26 UTC6d ago 1 halved by day 1 2 days 0
2 Mon 12 Oct, 16:12 UTC15d ago 1 halved by day 6 8.9 days 0
3 Fri 9 Oct, 17:48 UTC18d ago 0 NaN 2.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 2751440956
Map of Rust Server ZA - Chill
map
Procedural Map
size
3000
seed
2751440956
Open on RustMaps

Server

srv.info()
address
129.232.154.35:28025
region
–
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
23 Oct 2026, 15:14 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Chill server, NO KOS: Give people a chance to talk. Map wipes: monthly (first Thursday). Blueprint wipes: quarterly, next 7 Jan 2027.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Intoxicated ZA Vanilla 3 - 01 OctAF · groups of 8+ · monthly · 20 on average4/150
1ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 2 on average0/50
2Voodoo ZAAF · groups of 8+ · monthly · 1 on average0/100
3Intoxicated ZA Vanilla 1 - 15 OctAF · groups of 8+ · biweekly · 8 on average2/100
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average19/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average5/1000

Quick answers

From the figures on this page.

Population

What position does Rust Server ZA - Chill take in the server rankings?

Rank #8,153 on seven-day player hours for Rust Server ZA - Chill, within the top 37% of all ranked servers.

How full does Rust Server ZA - Chill run?

The sample now reads 0 players for Rust Server ZA - Chill, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 16:00 UTC is the busiest, at 1 players.

About the server

How well does Rust Server ZA - Chill perform?

The 48-hour average is 68 server fps, with a low of 55. The entity count peaked at 52,468, covering buildings, deployables and the rest of the world. The memory field tops out at 2,376 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Rust Server ZA - Chill run?

Version Rust network protocol 2635 and build 167781 on Windows is reported by Rust Server ZA - Chill. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust Server ZA - Chill, and is it up?

Rust Server ZA - Chill reports itself online at the current refresh. A restart about 4 days 9 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Rust Server ZA - Chill hosted?

No region tag is published by Rust Server ZA - Chill, though its name points to Africa. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 129.232.154.35:28025.

Settings and map

Which rules apply on Rust Server ZA - Chill, and what settings?

No gather rate appears in the name: Rust Server ZA - Chill. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Rust Server ZA - Chill loaded?

Size 3,000, seed 2751440956: the procedural map on Rust Server ZA - Chill, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Rust Server ZA - Chill wipe, and on what schedule?

A single wipe each month, the force wipe, is all Rust Server ZA - Chill does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 4 days 11 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.

What is wipe day on Rust Server ZA - Chill like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 15 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 3.5.

Lists and tags

Which Rust Data filters and lists contain Rust Server ZA - Chill?

The Rust Data lists that Rust Server ZA - Chill fits are: Modded Rust servers. It appears under these filters on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Which meanings do the tags on Rust Server ZA - Chill hold?

These tags are published by Rust Server ZA - Chill and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Rust Server ZA - Chill?

In Rust, F1 opens the console: type client.connect 129.232.154.35:28025. Launch Rust on this page does the same by opening the game through Steam and connecting. https://www.GamingEvolved.co.za is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,332 players 11,647 servers online