Rust Data

rustdata.spaceservers129.232.154.35:28076.ipynb

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Offline 129.232.154.35:28075 checked 43d ago

Boet's World | SA | Vanilla + | Weekly

weekly wipes vanillaoxide

Connect

srv = rust.server("129.232.154.35:28076")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,490 # top 70%
last wipe 61d ago # weekly schedule
next wipe 1d 13h # Thu 29 Oct, 17:34 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 29 October, 17:34 UTC, in 1d 13h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
129.232.154.35:28075
region
–
max players
50
group limit
8, the default
wipe schedule
weekly
last wipe
27 Aug 2026, 17:34 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average223/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average16/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average18/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average44/100
4Rustoria.co - US MainNA · groups of 16+ · weekly · 233 on average63/250
5Rustafied.com - EU MainEU · groups of 16+ · weekly · 231 on average6/100

Quick answers

From the figures on this page.

Population data

How does Boet's World | SA | Vanilla + | Weekly compare in the rankings?

Rank #15,490 on seven-day player hours for Boet's World | SA | Vanilla + | Weekly, within the top 70% of all ranked servers.

How many players does Boet's World | SA | Vanilla + | Weekly hold at once?

Boet's World | SA | Vanilla + | Weekly returns no live count at this refresh, having last been seen 43 days 18 hours ago.

Server data

Which Rust version is Boet's World | SA | Vanilla + | Weekly on?

Rust network protocol 2632 and build 160556 on Windows is what Boet's World | SA | Vanilla + | Weekly runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Boet's World | SA | Vanilla + | Weekly, and is it online now?

The latest sample has Boet's World | SA | Vanilla + | Weekly offline, with a last sighting 43 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is Boet's World | SA | Vanilla + | Weekly hosted?

For Boet's World | SA | Vanilla + | Weekly, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 129.232.154.35:28075.

Map and rules

Which settings and rules does Boet's World | SA | Vanilla + | Weekly run?

No gather rate appears in the name: Boet's World | SA | Vanilla + | Weekly. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The plugin count is Oxide. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.

Which map has Boet's World | SA | Vanilla + | Weekly loaded?

The game generates its map: procedural, on Boet's World | SA | Vanilla + | Weekly.

Wipe schedule

When does Boet's World | SA | Vanilla + | Weekly wipe, and how often?

The next wipe for Boet's World | SA | Vanilla + | Weekly is an estimate, drawn from weekly: 7 days after its last wipe. On Thursday 29 October at 17:34 UTC the next wipe is due. The world it runs now was generated 61 days 10 hours ago. The tags list wipes as weekly.

Tags, lists

Where does Boet's World | SA | Vanilla + | Weekly appear among Rust Data lists and filters?

The Rust Data lists that Boet's World | SA | Vanilla + | Weekly fits are: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which meanings do the tags on Boet's World | SA | Vanilla + | Weekly hold?

Read by the game's server browser, the tags Boet's World | SA | Vanilla + | Weekly publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs160556 (Build): Build number: 160556; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Boet's World | SA | Vanilla + | Weekly?

Enter client.connect 129.232.154.35:28075 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2632,^w,^v,gmvanilla,cs160556,ts8,^o

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2632
Protocol Protocol 2632 is required; a different game version cannot connect.
cs160556
Build Build number: 160556.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,650 players 11,609 servers online