Rust Data

rustdata.spaceservers13.140.30.221:28017.ipynb

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Offline 13.140.30.221:28015 checked 9d ago

TEST

Connect

srv = rust.server("13.140.30.221:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,957 # top 63%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
13.140.30.221:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 22:13 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average377/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average329/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average49/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average164/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does TEST rank?

Rank #13,957 on seven-day player hours for TEST, within the top 63% of all ranked servers.

How many players does TEST hold at once?

Offline now for TEST, with the last sample 9 days 11 hours ago.

Server data

What Rust version does TEST run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by TEST. Steam updates your game for you, but the protocol must match to join.

How reliable is TEST, and is it online now?

TEST is offline at this refresh; the last response came 9 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 19 October 2026.

Which location does TEST run from?

No region is published by TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 13.140.30.221:28015 is its address.

Rules, settings, map

Which rules apply on TEST, and what settings?

The name TEST carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on TEST?

TEST runs a procedural map, which the game generates.

Wipe data

When does TEST wipe, and how often?

The record for TEST holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 9 days 11 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain TEST?

On Rust Data, TEST appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on TEST?

These tags are published by TEST and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to TEST?

The manual route: launch Rust, F1, then client.connect 13.140.30.221:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,561 players 11,701 servers online