Rust Data

rustdata.spaceservers13.143.173.149:28017.ipynb

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Offline 13.143.173.149:28015 checked 20d ago

TEST TRASH

Connect

srv = rust.server("13.143.173.149:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/11 # 9% full
7-day average 0 # peak –
rank #13,622 # top 62%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct9 Oct12 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
13.143.173.149:28015
region
–
max players
11
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 20:02 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average355/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average327/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average33/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average34/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average168/200

Quick answers

From the figures on this page.

Population

How does TEST TRASH compare in the rankings?

Over the last seven days TEST TRASH sits at #13,622 on player hours, in the top 62% of ranked servers.

How full does TEST TRASH run?

TEST TRASH returns no live count at this refresh, having last been seen 20 days 14 hours ago.

Server facts

Which Rust version is TEST TRASH on?

The build is Rust network protocol 2634 and build 167231 on Windows, run by TEST TRASH. Steam updates your game for you, but the protocol must match to join.

Is TEST TRASH up, and what does its uptime show?

The latest sample has TEST TRASH offline, with a last sighting 20 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 1 October 2026.

Where does TEST TRASH sit?

There is no region published for TEST TRASH. Rust Data does not look up where the machine stands; it shows where a server says it is. 13.143.173.149:28015 is its address.

Settings and map

What rules and settings are recorded for TEST TRASH?

You will not find a gather rate in the string TEST TRASH. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC off.

Which map has TEST TRASH selected?

The game generates its map: procedural, on TEST TRASH.

Wipe data

On what schedule does TEST TRASH wipe?

The record for TEST TRASH holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 days 13 hours ago, and that is the one in play.

Tags and filters

Where does TEST TRASH appear among Rust Data lists and filters?

The Rust Data lists that TEST TRASH fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on TEST TRASH?

The game's server browser reads these tags from TEST TRASH: gmrust (Game mode): Rust survival in its standard form; mp11 (Max players): Slot count: 11; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167231 (Build): Build number: 167231; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to TEST TRASH?

The manual route: launch Rust, F1, then client.connect 13.143.173.149:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp11,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp11
Max players Slot count: 11.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167231
Build Build number: 167231.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,558 players 11,680 servers online