Offline 13.143.232.106:28015 checked 4d ago
localtest
Connect
srv = rust.server("13.143.232.106:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 13.143.232.106:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 06:12 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 468/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 295/400 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 41/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 34/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 83/150 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 101/200 |
Quick answers
From the figures on this page.
Population data
How does localtest compare in the rankings?
Over the last seven days localtest sits at #15,339 on player hours, in the top 69% of ranked servers.
What population does localtest carry?
localtest returns no live count at this refresh, having last been seen 4 days 3 hours ago. Over the last seven days it averaged 0 players.
Server data
What is the Rust version on localtest?
Version Rust network protocol 2634 and build 167398 on Windows is reported by localtest. The protocol has to match before you can join, and Steam does the updating.
Is localtest up, and what does its uptime show?
localtest is offline at this refresh; the last response came 4 days 3 hours ago. Over the last 3 full days the hours up number 0 of 72, 0%. The first row Rust Data holds for it is dated 24 October 2026.
Which location does localtest run from?
There is no region published for localtest. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 13.143.232.106:28015 is its address.
Rules, settings, map
What rules and settings are recorded for localtest?
No gather rate appears in the name: localtest. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.
Which map has localtest selected?
A procedural map runs on localtest, generated by the game.
Wipe data
On what schedule does localtest wipe?
The record for localtest holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 17 days 15 hours ago.
Tags, lists
Which lists on Rust Data hold localtest, and which filters?
On Rust Data, localtest appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on localtest?
These tags are published by localtest and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join localtest?
The manual route: launch Rust, F1, then client.connect 13.143.232.106:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.