Rust Data

rustdata.spaceservers13.143.232.106:28017.ipynb

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Offline 13.143.232.106:28015 checked 4d ago

My Rust Server (No EAC)

Connect

srv = rust.server("13.143.232.106:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #11,474 # top 51%
last wipe 4d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 20:27 UTC4d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
13.143.232.106:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 20:27 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average455/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average448/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average950/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average64/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average989/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average23/250

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Rust Server (No EAC) rank?

Rank #11,474 on seven-day player hours for My Rust Server (No EAC), within the top 51% of all ranked servers.

How many players does My Rust Server (No EAC) hold at once?

Offline now for My Rust Server (No EAC), with the last sample 4 days 15 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What is the Rust version on My Rust Server (No EAC)?

The build is Rust network protocol 2635 and build 168909 on Windows, run by My Rust Server (No EAC). Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Rust Server (No EAC), and is it up?

The latest sample has My Rust Server (No EAC) offline, with a last sighting 4 days 15 hours ago. 1 of 96 hours up over the last 4 full days, or 1%. Its earliest recorded date in Rust Data is 24 October 2026.

In which location is My Rust Server (No EAC) hosted?

No region is published by My Rust Server (No EAC). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 13.143.232.106:28015.

Map and rules

Which rules apply on My Rust Server (No EAC), and what settings?

The name My Rust Server (No EAC) carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

Which map has My Rust Server (No EAC) loaded?

My Rust Server (No EAC) runs a procedural map, which the game generates.

Wipe schedule

On what schedule does My Rust Server (No EAC) wipe?

Too few wipes are on record for My Rust Server (No EAC) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 4 days 19 hours ago.

On My Rust Server (No EAC), what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 1 hours after it began.

Tags, lists

Which lists on Rust Data hold My Rust Server (No EAC), and which filters?

On Rust Data, My Rust Server (No EAC) appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on My Rust Server (No EAC) hold?

These tags are published by My Rust Server (No EAC) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to My Rust Server (No EAC)?

In Rust, F1 opens the console: type client.connect 13.143.232.106:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,541 players 11,866 servers online