Online 131.153.153.98:28015 checked 6m ago
Durangy's Build Server
Connect
srv = rust.server("131.153.153.98:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 38/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 89 on average | 126/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 68/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 35 on average | 17/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 7/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 17/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Durangy's Build Server rank?
Rank #15,423 on seven-day player hours for Durangy's Build Server, within the top 69% of all ranked servers.
How full does Durangy's Build Server run?
Current row: 0 players on Durangy's Build Server, against 50 slots. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on Durangy's Build Server?
Averaged over 48 hours: 90 server fps, never under 79. The entity count peaked at 128,127, covering buildings, deployables and the rest of the world. Memory peaked at 9,424 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Durangy's Build Server on?
Rust network protocol 2632 and build 160556 on Windows is what Durangy's Build Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Durangy's Build Server, and is it online now?
Online is the state at the latest refresh for Durangy's Build Server. Count back 13 days 3 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does Durangy's Build Server sit?
No region is published by Durangy's Build Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 131.153.153.98:28015 is its address.
Settings and map
What rules and settings are recorded for Durangy's Build Server?
No gather rate appears in the name: Durangy's Build Server. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Durangy's Build Server?
The game generates the map on Durangy's Build Server: procedural, size 6,000, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipe data
On what schedule does Durangy's Build Server wipe?
Too few wipes are on record for Durangy's Build Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 89 days 21 hours ago.
Tags, lists
Where does Durangy's Build Server appear among Rust Data lists and filters?
These Rust Data lists include Durangy's Build Server: Modded Rust servers and Servers with build or creative tags. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Durangy's Build Server?
The game's server browser reads these tags from Durangy's Build Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs160556 (Build): Recorded game build: 160556; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Durangy's Build Server?
The manual route: launch Rust, F1, then client.connect 131.153.153.98:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.