Offline 131.72.253.204:28015 checked 6h ago
Local Test
Connect
srv = rust.server("131.72.253.204:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 131.72.253.204:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 13:32 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 706/750 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 61/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 96/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 397/450 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 210/250 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 177/250 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Local Test rank?
Over the last seven days Local Test sits at #6,712 on player hours, in the top 30% of ranked servers.
How many players does Local Test hold at once?
Local Test returns no live count at this refresh, having last been seen 6 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 21:00 UTC, mean 1 players.
About the server
What is the Rust version on Local Test?
Rust network protocol 2635 and build 168909 on Windows is what Local Test runs. Steam updates your game for you, but the protocol must match to join.
Is Local Test up, and what does its uptime show?
Offline now for Local Test, last seen 6 hours ago. Over the last 1 full day the hours up number 10 of 24, 42%. Rust Data logged it first on 25 October 2026.
In which location is Local Test hosted?
No region is published by Local Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 131.72.253.204:28015 is its address.
Settings and map
What rules and settings are recorded for Local Test?
You will not find a gather rate in the string Local Test. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is not running; Valve's anti-cheat is off.
Which map has Local Test selected?
A procedural map runs on Local Test, generated by the game.
Wipe schedule
When does Local Test wipe, and how often?
The record for Local Test holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 7 hours ago.
Tags and filters
Where does Local Test appear among Rust Data lists and filters?
On Rust Data, Local Test appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Local Test hold?
These tags are published by Local Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Local Test?
The manual route: launch Rust, F1, then client.connect 131.72.253.204:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.