Rust Data

rustdata.spaceservers133.117.73.215:28017.ipynb

Run all rust-data · live

‹ All servers

Online 133.117.73.215:28015 checked 13m ago

RustServer_1258

Connect

srv = rust.server("133.117.73.215:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,284 # top 69%
last wipe 10d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 03:40 UTC10d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 31335
Map of RustServer_1258
map
Procedural Map
size
3000
seed
31335
Open on RustMaps

Server

srv.info()
address
133.117.73.215:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 03:40 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average61/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average101/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average295/350
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average17/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average374/450
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average284/325

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RustServer_1258 rank?

Over the last seven days RustServer_1258 sits at #15,284 on player hours, in the top 69% of ranked servers.

What population does RustServer_1258 carry?

The sample now reads 0 players for RustServer_1258, out of 50 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on RustServer_1258?

Server fps over the last 48 hours averages 95; the floor is 59. Buildings, deployables and all else in the world took the count as high as 50,186 entities. A high of 2,348 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on RustServer_1258?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_1258 runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RustServer_1258, and is it online now?

The current sample puts RustServer_1258 online. A restart about 6 days 2 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does RustServer_1258 run from?

For RustServer_1258, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 133.117.73.215:28015.

Map and rules

Which rules apply on RustServer_1258, and what settings?

The name RustServer_1258 carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has RustServer_1258 selected?

RustServer_1258 runs a procedural map of size 3,000 with seed 31335, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does RustServer_1258 wipe, and how often?

A rhythm cannot be read from the wipes of RustServer_1258 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 10 days 22 hours ago, and that is the one in play.

What is wipe day on RustServer_1258 like?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Where does RustServer_1258 appear among Rust Data lists and filters?

The Rust Data lists that RustServer_1258 fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RustServer_1258 hold?

These tags are published by RustServer_1258 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into RustServer_1258?

In Rust, F1 opens the console: type client.connect 133.117.73.215:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,794 players 11,689 servers online