Rust Data

rustdata.spaceservers133.117.74.185:28017.ipynb

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Offline 133.117.74.185:28015 checked 20d ago

RustServer_4948

Connect

srv = rust.server("133.117.74.185:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,854 # top 72%
last wipe 20d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
133.117.74.185:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 00:02 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average176/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average120/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average20/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average25/200

Quick answers

From the figures on this page.

Population

How does RustServer_4948 compare in the rankings?

Rank #15,854 on seven-day player hours for RustServer_4948, within the top 72% of all ranked servers.

How many players does RustServer_4948 hold at once?

The current row shows RustServer_4948 offline; the last response was 20 days 2 hours ago.

Server data

Which Rust version is RustServer_4948 on?

Version Rust network protocol 2597 and build 130842 on Linux is reported by RustServer_4948. Joining needs the same protocol on your game; Steam handles the update.

Is RustServer_4948 up, and what does its uptime show?

Offline now for RustServer_4948, last seen 20 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 9 October 2026.

Which location does RustServer_4948 run from?

For RustServer_4948, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 133.117.74.185:28015 is its address.

Rules, settings, map

Which rules apply on RustServer_4948, and what settings?

You will not find a gather rate in the string RustServer_4948. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has RustServer_4948 loaded?

A procedural map runs on RustServer_4948, generated by the game.

Wipe schedule

On what schedule does RustServer_4948 wipe?

The record for RustServer_4948 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 2 hours ago.

Lists and tags

Where does RustServer_4948 appear among Rust Data lists and filters?

On Rust Data, RustServer_4948 appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustServer_4948 hold?

The game's server browser reads these tags from RustServer_4948: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2597 (Protocol): To join, your game must run protocol 2597; cs130842 (Build): The server runs build 130842; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to RustServer_4948?

In Rust, F1 opens the console: type client.connect 133.117.74.185:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2597,gmrust,cs130842,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2597
Protocol To join, your game must run protocol 2597.
cs130842
Build The server runs build 130842.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,808 players 11,700 servers online